Việt Nam Master Duel Weekly Tournament tuần #31

Việt Nam Master Duel Weekly Tournament tuần #31

Created By:

anthonyleo (50427163)

Tournament Rules

Maximum number of duelist: 48

👉 Để đăng kí bạn phải tạo tài khoản tại trang web này.
👉 Email xác nhận khi tạo tài khoản sẽ được về email của bạn. Hãy nhớ check hòm thư spam, rác, quản cáo, vv nhé.
👉 Hướng dẫn đăng ký: Tại đây
👉 Vào discord lấy role: Link
👉 Deck tự do. Mục tiêu là để có cơ sở làm ra bảng META của riêng chúng ta, dựa vào các deck thi đấu của 4 tuần để chọn ra Top Tier của tháng.
👉 giải tuần sẽ mở đăng ký vào thứ 3 và đóng vào 23h59 thứ 7 hằng tuần. Ngoài thời gian đó các bạn sẽ không thấy chỗ đăng ký giải đâu nhé. 
👉 Số lượng tối đa là 48 người.
⭐️⭐️⭐️ Xin lưu ý: các bạn hãy chắc chắn thời gian có thể tham gia được để tránh mọi trường hợp rút lui giữa chừng.
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Rule:
👉 Deck tự do. Banlist theo Banlist của Master Duel
👉 Deck nộp như trong link hướng dẫn.
👉 Mỗi người được 1 deck duy nhất. Tới ngày thi đấu ai chưa nộp deck bị tính là phạm quy.
👉 Hình thức thi đấu sẽ được ghi bên dưới.
👉 Thời gian thi đấu là T7 hoặc CN hằng tuần, từ 19h30 hoặc tuỳ tình hình cụ thể.
👉 Đấu thủ phải có mặt trước khi trận đấu bắt đầu. Sau 10p kể từ khi bắt đầu nếu không có mặt sẽ tính thua.
👉 Trường hợp mất kết nối, đối thủ của người mất kết nối sẽ có quyền quyết định kết quả trận Duel.
👉 Quyết định của BTC sẽ là quyết định cuối cùng cho mọi trận đấu.
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Giải thưởng:
👉 Giải nhất 150k vào ví điện tử hoặc ngân hàng.
👉 Giải nhì 100k vào ví điện tử hoặc ngân hàng.
👉 Giải ba 50k vào ví điện tử hoặc ngân hàng.
👉 Nếu có thêm tài trợ thì sẽ thông báo thêm hằng tuần nha các bạn.










Tournament Details

👉 Deck tự do (Main deck 40-60 + Extra 0-15) và tuần này không được sử dụng side deck 
👉 MN chú ý là card tính theo Master Duel nên ae mà nộp deck ko có trong game Master Duel thì thiệt thòi đấy nhé!
👉 Đăng ký vẫn như cũ: ghi danh và nộp deck trên web sau đó lấy rule trên Discord của nhóm.
👉 Discord của nhóm: Ở đây
👉 Thời gian thi đấu lần này sẽ vào lúc 19h30, Chủ Nhật ngày 12/02/2023.
👉 Hạn chót đăng ký và nộp deck trên web: 23h59, T7 ngày 11/02/2023.
👉 Lệ phí đăng ký: Free.
👉 Hình thức Swiss Round - với tổng cộng là 4-5 Rounds tuỳ số lượng người đăng ký.
👉 Tất cả Duelists đều được tham gia đủ số Rounds. Mỗi Round sẽ được hệ thống tự động sắp xếp với đấu thủ có số điểm tương đồng.
👉 Sau hết Rounds 4 người cao điểm nhất (theo cách tính điểm của Swiss System) sẽ đấu lấy top 2.
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Cách tính điểm như sau:
🔥 Thắng, bao gồm cả thắng do Opp bị disconnect, AFK: +4 điểm.
🔥 Hoà: +2 điểm, không có điểm thưởng.
🔥 Thua: +0 điểm, không có điểm thưởng.
🔥 Trường hợp bằng điểm sau hết Rounds sẽ có cách tính Tie Break theo hệ thống Buchholz và hiệu suất thắng bại.
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Giải thưởng tuần này:
👉 Giải nhất 150k vào MoMo hoặc ngân hàng.
👉 Giải nhì 100k vào MoMo hoặc ngân hàng.
👉 Giải ba 50k vào MoMo hoặc ngân hàng.
👉 Nếu các bạn muốn tài trợ giải đấu Yugioh Master Duel thì liên hệ Admin để biết thêm thông tin chi tiết




Tournament result and statistic










Award-winning Decks


1/🥇 First Place

RenTi | KiTe (70564231)

Need 23 UR

UR Rarity
Fairy Tail - Snow1 card
UR Rarity
Apollousa, Bow of the Goddess1 card
UR Rarity
Beyond the Pendulum1 card
UR Rarity
Heavymetalfoes Electrumite1 card
UR Rarity
Mecha Phantom Beast Auroradon1 card
UR Rarity
Saryuja Skull Dread1 card
UR Rarity
Endymion, the Mighty Master of Magic1 card
UR Rarity
Mythical Beast Jackal King1 card
UR Rarity
Performapal Celestial Magician1 card
UR Rarity
Zefraath3 card
UR Rarity
Baronne de Fleur1 card
UR Rarity
Borreload Savage Dragon1 card
UR Rarity
F.A. Dawn Dragster1 card
UR Rarity
Denglong, First of the Yang Zing1 card
UR Rarity
Ash Blossom & Joyous Spring3 card
UR Rarity
Called by the Grave2 card
UR Rarity
Red Reboot2 card

Main: 60 Extra: 15

UR Rarity
1 cardFairy Tail - Snow
UR Rarity
1 cardFairy Tail - Snow
Fairy Tail - Snow
LIGHT 4
Fairy Tail - Snow
  • ATK:

  • 1850

  • DEF:

  • 1000


If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position. If this card is in your GY (Quick Effect): You can banish 7 other cards from your hand, field, and/or GY; Special Summon this card.


R Rarity
1 cardSwordsoul of Taia
R Rarity
1 cardSwordsoul of Taia
Swordsoul of Taia
WIND 4
Swordsoul of Taia
  • ATK:

  • 1800

  • DEF:

  • 1500


You can banish 1 "Swordsoul" card or 1 Wyrm monster from your GY; Special Summon 1 "Swordsoul Token" (Wyrm/Tuner/WATER/Level 4/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. If this card is sent to the GY as Synchro Material: You can send 1 "Swordsoul" card or 1 Wyrm monster from your Deck to the GY. You can only use each effect of "Swordsoul of Taia" once per turn.


N Rarity
1 cardSymphonic Warrior Synthess
N Rarity
1 cardSymphonic Warrior Synthess
Symphonic Warrior Synthess
WIND 4
Symphonic Warrior Synthess
  • ATK:

  • 1200

  • DEF:

  • 1900


FLIP: You can add 1 "Symphonic Warrior" monster from your Deck to your hand, except "Symphonic Warrior Synthess". Once per turn: You can target 1 monster you control or in your Graveyard whose original name includes "Symphonic Warrior", except "Symphonic Warrior Synthess"; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. You can banish this card from your Graveyard, then target 1 of your banished "Symphonic Warrior" monsters, except "Symphonic Warrior Synthess"; Special Summon it.


UR Rarity
1 cardEndymion, the Mighty Master of Magic
UR Rarity
1 cardEndymion, the Mighty Master of Magic
Endymion, the Mighty Master of Magic
DARK 78
Endymion, the Mighty Master of Magic
  • ATK:

  • 2800

  • DEF:

  • 1700


[ Pendulum Effect ] You can remove 6 Spell Counters from your field; Special Summon this card from the Pendulum Zone, then count the number of cards you control that can have a Spell Counter, destroy up to that many cards on the field, and if you do, place Spell Counters on this card equal to the number of cards destroyed. You can only use this effect of "Endymion, the Mighty Master of Magic" once per turn. [ Monster Effect ] Once per turn, when a Spell/Trap Card or effect is activated (Quick Effect): You can return 1 card you control with a Spell Counter to the hand, and if you do, negate the activation, and if you do that, destroy it. Then, you can place the same number of Spell Counters on this card that the returned card had. While this card has a Spell Counter, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects. When this card with a Spell Counter is destroyed by battle: You can add 1 Normal Spell from your Deck to your hand.


UR Rarity
1 cardMythical Beast Jackal King
UR Rarity
1 cardMythical Beast Jackal King
Mythical Beast Jackal King
DARK 64
Mythical Beast Jackal King
  • ATK:

  • 2400

  • DEF:

  • 1400


[ Pendulum Effect ] If you have no card in your other Pendulum Zone: You can destroy this card, and if you do, Special Summon 1 face-up "Mythical Beast" Pendulum Monster from your Extra Deck, except "Mythical Beast Jackal King". You can only use this effect of "Mythical Beast Jackal King" once per turn. [ Monster Effect ] Each time a Spell Card is activated, place 2 Spell Counters on this card when that Spell resolves. Once per turn, when an opponent activates a monster effect (Quick Effect): You can remove 2 Spell Counters from your field; negate the activation, and if you do, destroy that card.


R Rarity
1 cardOafdragon Magician
R Rarity
1 cardOafdragon Magician
Oafdragon Magician
WIND 62
Oafdragon Magician
  • ATK:

  • 2100

  • DEF:

  • 1400


[ Pendulum Effect ] If you have a "Magician" card in your other Pendulum Zone: You can add 1 face-up "Magician" or "Odd-Eyes" Pendulum Monster from your Extra Deck to your hand, except "Oafdragon Magician". You can only use this effect of "Oafdragon Magician" once per turn. [ Monster Effect ] If this card is Normal or Special Summoned: You can target 1 "Magician" Pendulum Monster or "Odd-Eyes" monster in your Graveyard, except "Oafdragon Magician"; add it to your hand. You can only use this effect of "Oafdragon Magician" once per turn.


UR Rarity
1 cardPerformapal Celestial Magician
UR Rarity
1 cardPerformapal Celestial Magician
Performapal Celestial Magician
DARK 48
Performapal Celestial Magician
  • ATK:

  • 1500

  • DEF:

  • 1000


[ Pendulum Effect ] When exactly 1 face-up Fusion, Synchro, or Xyz Monster you control that was Special Summoned from the Extra Deck is destroyed by battle, or an opponent's card effect: You can Special Summon that destroyed monster, then destroy this card. You can only use this effect of "Performapal Celestial Magician" once per turn. [ Monster Effect ] During your Main Phase, if this card was Normal or Special Summoned this turn: You can apply the following effect(s) for the rest of this turn, based on the other monsters you currently control. ● Fusion: This card can attack directly. ● Synchro: Your opponent cannot activate monster effects. ● Xyz: This card's ATK becomes double its original ATK. ● Pendulum: During the End Phase, add 1 Pendulum Monster from your Deck to your hand. You can only use this effect of "Performapal Celestial Magician" once per turn.


N Rarity
1 cardRitual Beast Tamer Zefrawendi
N Rarity
1 cardRitual Beast Tamer Zefrawendi
Ritual Beast Tamer Zefrawendi
WIND 37
Ritual Beast Tamer Zefrawendi
  • ATK:

  • 1500

  • DEF:

  • 1000


[ Pendulum Effect ] You cannot Pendulum Summon monsters, except "Ritual Beast" and "Zefra" monsters. This effect cannot be negated. [ Monster Effect ] When this card is Normal or Pendulum Summoned: You can add 1 face-up "Zefra" monster from your Extra Deck to your hand, except "Ritual Beast Tamer Zefrawendi". You can only Special Summon "Ritual Beast Tamer Zefrawendi(s)" once per turn.


SR Rarity
3 cardServant of Endymion
SR Rarity
3 cardServant of Endymion
Servant of Endymion
WIND 32
Servant of Endymion
  • ATK:

  • 900

  • DEF:

  • 1500


[ Pendulum Effect ] Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. You can remove 3 Spell Counters from this card; Special Summon both this card from your Pendulum Zone and 1 monster from your Deck with 1000 or more ATK that you can place a Spell Counter on, and if you do, place 1 Spell Counter on each. [ Monster Effect ] You can only Special Summon "Servant(s) of Endymion" once per turn. This card with a Spell Counter can attack directly. Once per opponent's turn (Quick Effect): You can discard 1 card; place 1 Spell Counter on each card you control that you can place a Spell Counter on. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone, then place the same number of Spell Counters on it that it had as a monster.


N Rarity
1 cardStellarknight Zefraxciton
N Rarity
1 cardStellarknight Zefraxciton
Stellarknight Zefraxciton
LIGHT 47
Stellarknight Zefraxciton
  • ATK:

  • 1900

  • DEF:

  • 0


[ Pendulum Effect ] You cannot Pendulum Summon monsters, except "tellarknight" and "Zefra" monsters. This effect cannot be negated. [ Monster Effect ] If this card is Normal, Flip, or Pendulum Summoned: You can target 1 other "tellarknight" or "Zefra" card in your Monster Zone or Pendulum Zone, and 1 Set card your opponent controls; destroy them. You can only use this effect of "Stellarknight Zefraxciton" once per turn.


R Rarity
1 cardSupreme King Dragon Darkwurm
R Rarity
1 cardSupreme King Dragon Darkwurm
Supreme King Dragon Darkwurm
DARK 45
Supreme King Dragon Darkwurm
  • ATK:

  • 1800

  • DEF:

  • 1200


[ Pendulum Effect ] Once per turn, if you control no monsters: You can place 1 "Supreme King Gate" Pendulum Monster from your Deck in your Pendulum Zone, also you cannot Pendulum Summon monsters for the rest of this turn, except DARK monsters. [ Monster Effect ] If this card is Normal or Special Summoned: You can add 1 "Supreme King Gate" Pendulum Monster from your Deck to your hand. If this card is in your GY and you control no monsters: You can Special Summon this card. You can only use each monster effect of "Supreme King Dragon Darkwurm" once per turn.


N Rarity
1 cardSupreme King Gate Zero
N Rarity
1 cardSupreme King Gate Zero
Supreme King Gate Zero
DARK 7
Supreme King Gate Zero
  • ATK:

  • 0

  • DEF:

  • 0


[ Pendulum Effect ] If you control "Supreme King Z-ARC", you take no damage. Once per turn, if you have "Supreme King Gate Infinity" in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 "Polymerization" Spell Card or "Fusion" Spell Card from your Deck to your hand. [ Monster Effect ] Once per turn: You can target 1 other face-up card you control; destroy both it and this card, and if you do, Special Summon 1 Dragon-Type Fusion or Synchro Monster from your Extra Deck, but its ATK and DEF become 0, it has its effects negated, also it cannot be used as a Material for a Synchro or Xyz Summon. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone.


R Rarity
3 cardSymphonic Warrior DJJ
R Rarity
3 cardSymphonic Warrior DJJ
Symphonic Warrior DJJ
WIND 48
Symphonic Warrior DJJ
  • ATK:

  • 1200

  • DEF:

  • 1200


[ Pendulum Effect ] Once per turn, during your Main Phase: You can flip 1 face-down Defense Position "Symphonic Warrior" monster you control to face-up Defense Position. If a "Symphonic Warrior" monster's effect is activated (except during the Damage Step): You can Special Summon this card from your Pendulum Zone. You can only use this effect of "Symphonic Warrior DJJ" once per turn. [ Monster Effect ] If this card is Normal or Special Summoned: You can Special Summon 1 "Symphonic Warrior" monster from your Deck in face-down Defense Position, except "Symphonic Warrior DJJ", or, if "Symph Amplifire" is in your Field Zone, you can Special Summon 1 "Symphonic Warrior" monster from your Deck instead, except "Symphonic Warrior DJJ", but negate its effects. You can only use this effect of "Symphonic Warrior DJJ" once per turn.


SR Rarity
3 cardSymphonic Warrior Guitaar
SR Rarity
3 cardSymphonic Warrior Guitaar
Symphonic Warrior Guitaar
WIND 37
Symphonic Warrior Guitaar
  • ATK:

  • 1500

  • DEF:

  • 100


[ Pendulum Effect ] You can discard 1 card; Special Summon 1 "Symphonic Warrior" monster from your Deck, except "Symphonic Warrior Guitaar". You can only use this effect of "Symphonic Warrior Guitaar" once per turn. [ Monster Effect ] When this card is Normal Summoned: You can target 1 "Symphonic Warrior" monster in your Graveyard; Special Summon it.


N Rarity
2 cardSymphonic Warrior Guitariss
N Rarity
2 cardSymphonic Warrior Guitariss
Symphonic Warrior Guitariss
WIND 3
Symphonic Warrior Guitariss
  • ATK:

  • 1100

  • DEF:

  • 500


[ Pendulum Effect ] You can target 1 other "Symphonic Warrior" card you control; return both that card and this card to the hand. You can only use this effect of "Symphonic Warrior Guitariss" once per turn. [ Monster Effect ] If "Symph Amplifire" is in your Field Zone: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can target 1 card in your Pendulum Zone; return it to the hand. You can only use each effect of "Symphonic Warrior Guitariss" once per turn.


R Rarity
1 cardSymphonic Warrior Miccs
R Rarity
1 cardSymphonic Warrior Miccs
Symphonic Warrior Miccs
WIND 51
Symphonic Warrior Miccs
  • ATK:

  • 2300

  • DEF:

  • 1100


[ Pendulum Effect ] Unless you have a "Symphonic Warrior" card in your other Pendulum Zone, this card's Pendulum Scale becomes 4. Once per turn, during your End Phase: You can target 1 of your banished "Symphonic Warrior" monsters; add it to your hand. [ Monster Effect ] You can Special Summon this card (from your hand) by removing 3 Symphonic Counters from your field. After you Normal or Special Summon this card, you can Normal Summon 1 monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)


UR Rarity
3 cardZefraath
UR Rarity
3 cardZefraath
Zefraath
EARTH 115
Zefraath
  • ATK:

  • 3450

  • DEF:

  • 2950


[ Pendulum Effect ] During your Main Phase: You can add 1 "Zefra" Pendulum Monster from your Deck to your Extra Deck face-up, and if you do, change this card's Pendulum Scale to be the same as that Pendulum Monster's, until the end of this turn. You can only use this effect of "Zefraath" once per turn. [ Monster Effect ] Cannot be Normal Summoned/Set. Must be Special Summoned (from your face-up Extra Deck) by Tributing all monsters you control, including at least 3 "Zefra" monsters, and cannot be Special Summoned by other ways. After you Special Summon this card, you can conduct 1 Pendulum Summon of a "Zefra" monster(s) during your Main Phase this turn, in addition to your Pendulum Summon. (You can only gain this effect once per turn.) Once per turn: You can Tribute 1 monster; Special Summon 1 "Zefra" monster from your Deck.


R Rarity
2 cardZefraniu, Secret of the Yang Zing
R Rarity
2 cardZefraniu, Secret of the Yang Zing
Zefraniu, Secret of the Yang Zing
EARTH 67
Zefraniu, Secret of the Yang Zing
  • ATK:

  • 0

  • DEF:

  • 2600


[ Pendulum Effect ] You cannot Pendulum Summon monsters, except "Yang Zing" and "Zefra" monsters. This effect cannot be negated. [ Monster Effect ] When this card is Pendulum Summoned, or when this card is destroyed by battle or card effect while in your Monster Zone: You can add 1 "Yang Zing" or "Zefra" Spell/Trap from your Deck to your hand. You can only use this effect of "Zefraniu, Secret of the Yang Zing" once per turn.


N Rarity
1 cardZefraxi, Treasure of the Yang Zing
N Rarity
1 cardZefraxi, Treasure of the Yang Zing
Zefraxi, Treasure of the Yang Zing
EARTH 31
Zefraxi, Treasure of the Yang Zing
  • ATK:

  • 1500

  • DEF:

  • 0


[ Pendulum Effect ] You cannot Pendulum Summon monsters, except "Yang Zing" and "Zefra" monsters. This effect cannot be negated. [ Monster Effect ] If this card is Pendulum Summoned, or Special Summoned from the Main Deck: You can target 1 "Yang Zing" or "Zefra" monster you control, except "Zefraxi, Treasure of the Yang Zing"; that face-up monster is treated as a Tuner this turn, also place this card on the bottom of the Deck when it leaves the field. You can only use this effect of "Zefraxi, Treasure of the Yang Zing" once per turn.


R Rarity
2 cardHarmonizing Magician
R Rarity
2 cardHarmonizing Magician
Harmonizing Magician
DARK 48
Harmonizing Magician
  • ATK:

  • 0

  • DEF:

  • 0


[ Pendulum Effect ] All monsters you control gain 100 ATK and DEF for each face-up "Magician" Pendulum Monster with different names in your Extra Deck. [ Monster Effect ] Cannot be Special Summoned from the Extra Deck. Cannot be used as material for a Fusion, Synchro, or Xyz Summon, unless all other materials are "Magician" Pendulum Monsters. When this card is Pendulum Summoned from the hand: You can Special Summon 1 "Magician" Pendulum Monster from your Deck in Defense Position, except "Harmonizing Magician", but negate its effects, also banish it when it leaves the field. You can only use this effect of "Harmonizing Magician" once per turn.


UR Rarity
3 cardAsh Blossom & Joyous Spring
UR Rarity
3 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


SR Rarity
1 cardDestrudo the Lost Dragon's Frisson
SR Rarity
1 cardDestrudo the Lost Dragon's Frisson
Destrudo the Lost Dragon's Frisson
DARK 7
Destrudo the Lost Dragon's Frisson
  • ATK:

  • 1000

  • DEF:

  • 3000


If this card is in your hand or GY: You can pay half your LP, then target 1 Level 6 or lower monster you control; Special Summon this card, and if you do, this card's Level is reduced by the Level of the targeted monster, also place this card on the bottom of the Deck if it leaves the field. You can only use this effect of "Destrudo the Lost Dragon's Frisson" once per turn.


R Rarity
2 cardMare Mare
R Rarity
2 cardMare Mare
Mare Mare
WATER 7
Mare Mare
  • ATK:

  • 2100

  • DEF:

  • 1400


Cannot be Special Summoned, except by the effect of a Wyrm-Type monster. During your Main Phase: You can reduce this card's Level by 1, and if you do, Special Summon 1 "Mini Mare Mare Token" (Wyrm-Type/WATER/Level 1/ATK 300/DEF 200). You can only use this effect of "Mare Mare" up to thrice per turn.


SR Rarity
2 cardMecha Phantom Beast O-Lion
SR Rarity
2 cardMecha Phantom Beast O-Lion
Mecha Phantom Beast O-Lion
WIND 2
Mecha Phantom Beast O-Lion
  • ATK:

  • 600

  • DEF:

  • 1000


You can banish this card from your Graveyard; immediately after this effect resolves, Normal Summon 1 "Mecha Phantom Beast" monster from your hand. While you control a Token, this card cannot be destroyed by battle or card effects. If this card is sent to the Graveyard: You can Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). You can only use this effect of "Mecha Phantom Beast O-Lion" once per turn.


R Rarity
1 cardSpeedroid Den-Den Daiko Duke
R Rarity
1 cardSpeedroid Den-Den Daiko Duke
Speedroid Den-Den Daiko Duke
WIND 3
Speedroid Den-Den Daiko Duke
  • ATK:

  • 1000

  • DEF:

  • 1000


You can banish this card from your Graveyard; Special Summon 1 "Speedroid" Tuner monster from your hand or Graveyard, except "Speedroid Den-Den Daiko Duke". You can only use this effect of "Speedroid Den-Den Daiko Duke" once per turn.


R Rarity
1 cardSpeedroid Fuki-Modoshi Piper
R Rarity
1 cardSpeedroid Fuki-Modoshi Piper
Speedroid Fuki-Modoshi Piper
WIND 4
Speedroid Fuki-Modoshi Piper
  • ATK:

  • 1000

  • DEF:

  • 1000


If this card is Normal or Special Summoned: You can excavate cards from the top of your Deck equal to the number of other WIND monsters you control, add 1 excavated card to your hand, also place the rest on the bottom of your Deck in any order. You can banish this card from your GY, then target 1 Level 3 or higher WIND monster you control; reduce its Level by 2. You can only use each effect of "Speedroid Fuki-Modoshi Piper" once per turn.


UR Rarity
2 cardCalled by the Grave
UR Rarity
2 cardCalled by the Grave
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




    Tag(s):

    SR Rarity
    3 cardDragon Shrine
    SR Rarity
    3 cardDragon Shrine
    Dragon Shrine
    Spell Normal
    Dragon Shrine

      Send 1 Dragon monster from your Deck to the GY, then, if that monster in your GY is a Dragon Normal Monster, you can send 1 more Dragon monster from your Deck to the GY. You can only activate 1 "Dragon Shrine" per turn.


      SR Rarity
      3 cardOracle of Zefra
      SR Rarity
      3 cardOracle of Zefra
      Oracle of Zefra
      Spell Field
      Oracle of Zefra

        When this card is activated: Add 1 "Zefra" monster from your Deck to your hand. When you Ritual Summon using a "Zefra" monster, or Special Summon using a "Zefra" monster as Material, you can activate these effects depending on the monster Summoned, once per turn per effect: ● Ritual: Shuffle 1 monster on the field into the Deck. ● Fusion: Special Summon 1 monster from your hand. ● Synchro: Choose 1 monster from your Deck and place it on top of your Deck. ● Xyz: Draw 1 card, then discard 1 card. You can only activate 1 "Oracle of Zefra" per turn.


        SR Rarity
        3 cardSpell Power Mastery
        SR Rarity
        3 cardSpell Power Mastery
        Spell Power Mastery
        Spell Normal
        Spell Power Mastery

          Add 1 "Endymion" card from your Deck to your hand, then you can count the number of "Spell Power Mastery" and "Spell Power Grasp" you control and/or have in your GY, and place that many Spell Counters among card(s) you control that you can place a Spell Counter on. You can only activate 1 "Spell Power Mastery" per turn.


          SR Rarity
          3 cardZefra Providence
          SR Rarity
          3 cardZefra Providence
          Zefra Providence
          Spell Normal
          Zefra Providence

            Add 1 "Zefra" card from your Deck to your hand, except "Zefra Providence". If a "Zefra" card(s) you control would be destroyed, except the turn this card was sent to the Graveyard, you can banish this card from your Graveyard instead. You can only activate 1 "Zefra Providence" per turn.


            SR Rarity
            1 cardNine Pillars of Yang Zing
            SR Rarity
            1 cardNine Pillars of Yang Zing
            Nine Pillars of Yang Zing
            Trap Counter
            Nine Pillars of Yang Zing

              When a Spell/Trap Card, or monster effect, is activated, and you control a "Yang Zing" card: Negate the activation, and if you do, shuffle that card into the Deck, then destroy 1 other "Yang Zing" card you control.


              UR Rarity
              2 cardRed Reboot
              UR Rarity
              2 cardRed Reboot
              Red Reboot
              Trap Counter
              Red Reboot

                When your opponent activates a Trap Card: Negate the activation, and if you do, Set that card face-down, then they can Set 1 other Trap directly from their Deck. For the rest of this turn after this card resolves, your opponent cannot activate Trap Cards. You can activate this card from your hand by paying half your LP.


                SR Rarity
                1 cardZefra Divine Strike
                SR Rarity
                1 cardZefra Divine Strike
                Zefra Divine Strike
                Trap Counter
                Zefra Divine Strike

                  When a Spell/Trap Card, or monster effect, is activated: Banish 1 face-up "Zefra" monster in your Extra Deck; negate the activation, and if you do, destroy it.


                  R Rarity
                  1 cardZefra War
                  R Rarity
                  1 cardZefra War
                  Zefra War
                  Trap Normal
                  Zefra War

                    Target 1 other "Zefra" card you control and 1 card your opponent controls; destroy them. If you have 2 "Zefra" cards in your Pendulum Zones, you can activate this card from your hand. You can only activate 1 "Zefra War" per turn.


                    UR Rarity
                    1 cardApollousa, Bow of the Goddess
                    UR Rarity
                    1 cardApollousa, Bow of the Goddess
                    Apollousa, Bow of the Goddess
                    WIND
                    Apollousa, Bow of the Goddess
                    • ATK:

                    • -1

                    • LINK-4

                    Link Arrow:

                    Top

                    Bottom-Left

                    Bottom

                    Bottom-Right


                    2+ monsters with different names, except Tokens You can only control 1 "Apollousa, Bow of the Goddess". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.


                    SR Rarity
                    1 cardBarricadeborg Blocker
                    SR Rarity
                    1 cardBarricadeborg Blocker
                    Barricadeborg Blocker
                    DARK
                    Barricadeborg Blocker
                    • ATK:

                    • 1000

                    • LINK-2

                    Link Arrow:

                    Left

                    Bottom


                    2 monsters with different names If this card is Link Summoned: You can discard 1 card; during the End Phase of this turn, add 1 Continuous or Field Spell from your GY to your hand. You can only use this effect of "Barricadeborg Blocker" once per turn. Face-up Spells you control cannot be destroyed by your opponent's card effects.


                    UR Rarity
                    1 cardBeyond the Pendulum
                    UR Rarity
                    1 cardBeyond the Pendulum
                    Beyond the Pendulum
                    DARK
                    Beyond the Pendulum
                    • ATK:

                    • 1200

                    • LINK-2

                    Link Arrow:

                    Bottom-Left

                    Bottom-Right


                    2 Effect Monsters, including a Pendulum Monster If this card is Link Summoned in the Extra Monster Zone: You can pay 1200 LP; add 1 Pendulum Monster from your Deck to your hand, but for the rest of this turn, unless you Pendulum Summon after this effect resolves, you cannot activate monster effects, and the effects of any cards in your Pendulum Zones are negated. If 2 monsters with different original Levels are Pendulum Summoned at the same time to the zones this card points to: You can target 2 cards on the field; destroy them. You can only use this effect of "Beyond the Pendulum" once per turn.


                    UR Rarity
                    1 cardHeavymetalfoes Electrumite
                    UR Rarity
                    1 cardHeavymetalfoes Electrumite
                    Heavymetalfoes Electrumite
                    FIRE
                    Heavymetalfoes Electrumite
                    • ATK:

                    • 1800

                    • LINK-2

                    Link Arrow:

                    Bottom-Left

                    Bottom-Right


                    2 Pendulum Monsters If this card is Link Summoned: You can add 1 Pendulum Monster from your Deck to your Extra Deck face-up. Once per turn: You can target 1 other face-up card you control; destroy it, then add 1 face-up Pendulum Monster from your Extra Deck to your hand. If a card(s) in your Pendulum Zone leaves the field: Draw 1 card. You can only use this effect of "Heavymetalfoes Electrumite" once per turn.


                    SR Rarity
                    1 cardHi-Speedroid Rubber Band Shooter
                    SR Rarity
                    1 cardHi-Speedroid Rubber Band Shooter
                    Hi-Speedroid Rubber Band Shooter
                    WIND
                    Hi-Speedroid Rubber Band Shooter
                    • ATK:

                    • 1000

                    • LINK-2

                    Link Arrow:

                    Bottom-Left

                    Bottom-Right


                    2 WIND monsters During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 WIND monster, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. You can banish 1 WIND Synchro Monster from your Extra Deck; reveal 2 "Speedroid" monsters with different names from your Deck whose total Levels equal the Level of that Synchro Monster, your opponent randomly picks 1 for you to add to your hand, and you send the other to the GY. You can only use each effect of "Hi-Speedroid Rubber Band Shooter" once per turn.


                    UR Rarity
                    1 cardMecha Phantom Beast Auroradon
                    UR Rarity
                    1 cardMecha Phantom Beast Auroradon
                    Mecha Phantom Beast Auroradon
                    WIND
                    Mecha Phantom Beast Auroradon
                    • ATK:

                    • 2100

                    • LINK-3

                    Link Arrow:

                    Left

                    Bottom

                    Bottom-Right


                    2+ Machine monsters If this card is Link Summoned: You can activate this effect; Special Summon 3 "Mecha Phantom Beast Tokens" (Machine/WIND/Level 3/ATK 0/DEF 0), also you cannot Link Summon for the rest of this turn. Once per turn: You can Tribute up to 3 monsters, then apply 1 of these effects, based on the number Tributed; ● 1: Destroy 1 card on the field. ● 2: Special Summon 1 "Mecha Phantom Beast" monster from your Deck. ● 3: Add 1 Trap from your GY to your hand.


                    UR Rarity
                    1 cardSaryuja Skull Dread
                    UR Rarity
                    1 cardSaryuja Skull Dread
                    Saryuja Skull Dread
                    EARTH
                    Saryuja Skull Dread
                    • ATK:

                    • 2800

                    • LINK-4

                    Link Arrow:

                    Top

                    Bottom-Left

                    Bottom

                    Bottom-Right


                    2+ monsters with different names This card gains effects based on the number of materials used for its Link Summon. ● 2+: If a monster(s) is Normal or Special Summoned to a zone this card points to: That monster(s) gains 300 ATK/DEF. ● 3+: Once per turn, during your Main Phase: You can Special Summon 1 monster from your hand. ● 4: When this card is Link Summoned: You can draw 4 cards, then place 3 cards from your hand on the bottom of your Deck in any order.


                    UR Rarity
                    1 cardBaronne de Fleur
                    UR Rarity
                    1 cardBaronne de Fleur
                    Baronne de Fleur
                    WIND 10
                    Baronne de Fleur
                    • ATK:

                    • 3000

                    • DEF:

                    • 2400


                    1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.


                    SR Rarity
                    1 cardBaxia, Brightness of the Yang Zing
                    SR Rarity
                    1 cardBaxia, Brightness of the Yang Zing
                    Baxia, Brightness of the Yang Zing
                    LIGHT 8
                    Baxia, Brightness of the Yang Zing
                    • ATK:

                    • 2300

                    • DEF:

                    • 2600


                    1 Tuner + 1 or more non-Tuner Wyrm-Type monsters When this card is Synchro Summoned: You can target cards on the field, up to the number of different original Attributes of the Wyrm-Type monsters used for the Synchro Summon of this card; shuffle them into the Deck. Once per turn: You can target 1 card you control and 1 Level 4 or lower monster in your Graveyard; destroy that card on the field, and if you do, Special Summon that other monster from the Graveyard.


                    UR Rarity
                    1 cardBorreload Savage Dragon
                    UR Rarity
                    1 cardBorreload Savage Dragon
                    Borreload Savage Dragon
                    DARK 8
                    Borreload Savage Dragon
                    • ATK:

                    • 3000

                    • DEF:

                    • 2500


                    1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can equip 1 Link Monster from your GY to this card, and if you do, place Borrel Counters on this card equal to that Link Monster's Link Rating. This card gains ATK equal to half the ATK of the monster equipped to it by its effect. When your opponent activates a card or effect (Quick Effect): You can remove 1 Borrel Counter from this card; negate the activation. You can only use this effect of "Borreload Savage Dragon" once per turn.


                    UR Rarity
                    1 cardF.A. Dawn Dragster
                    UR Rarity
                    1 cardF.A. Dawn Dragster
                    F.A. Dawn Dragster
                    LIGHT 7
                    F.A. Dawn Dragster
                    • ATK:

                    • 0

                    • DEF:

                    • 2000


                    1 Tuner + 1+ non-Tuner monsters Gains ATK equal to its Level x 300. If this card attacks a Defense Position monster, inflict piercing battle damage. Each time a "F.A." Spell/Trap Card or effect is activated: You can increase this card's Level by 1. Once per turn, when your opponent activates a Spell/Trap Card or effect (Quick Effect): You can reduce this card's Level by 2, and if you do, negate the activation, and if you do that, destroy that card.


                    SR Rarity
                    1 cardYazi, Evil of the Yang Zing
                    SR Rarity
                    1 cardYazi, Evil of the Yang Zing
                    Yazi, Evil of the Yang Zing
                    DARK 7
                    Yazi, Evil of the Yang Zing
                    • ATK:

                    • 2600

                    • DEF:

                    • 2100


                    1 Tuner + 1 or more non-Tuner monsters Cannot be targeted by an opponent's card effects. You can only use each of these effects of "Yazi, Evil of the Yang Zing" once per turn. ● You can target 1 "Yang Zing" monster you control and 1 card your opponent controls; destroy them. ● When this card you control is destroyed by battle or card effect and sent to your Graveyard: You can Special Summon 1 Wyrm-Type monster from your Deck in Defense Position.


                    SR Rarity
                    1 cardSymphonic Warrior Rockks
                    SR Rarity
                    1 cardSymphonic Warrior Rockks
                    Symphonic Warrior Rockks
                    WIND 710
                    Symphonic Warrior Rockks
                    • ATK:

                    • 2500

                    • DEF:

                    • 1500


                    [ Pendulum Effect ] During each Standby Phase: You can add 1 face-up Pendulum Monster from your Extra Deck to your hand. You can only use this effect of "Symphonic Warrior Rockks" once per turn. When an opponent's monster declares an attack: You can destroy both that monster and this card. [ Monster Effect ] 1 Tuner + 1+ non-Tuner monsters If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone. You can only use each of the following effects of "Symphonic Warrior Rockks" once per turn. If this card is Special Summoned: You can add 1 face-up Pendulum Monster from your Extra Deck to your hand. If "Symph Amplifire" is in your Field Zone: You can destroy 1 card on the field.


                    UR Rarity
                    1 cardDenglong, First of the Yang Zing
                    UR Rarity
                    1 cardDenglong, First of the Yang Zing
                    Denglong, First of the Yang Zing
                    LIGHT 5
                    Denglong, First of the Yang Zing
                    • ATK:

                    • 0

                    • DEF:

                    • 2800


                    1 Tuner + 1 or more non-Tuner monsters If this card is Special Summoned: You can add 1 "Yang Zing" card from your Deck to your hand. Once per turn: You can send 1 Wyrm-Type monster from your Deck to the Graveyard; this card's Level becomes the sent monster's. If this face-up card leaves the field: You can Special Summon 1 "Yang Zing" monster from your Deck. You can only Special Summon "Denglong, First of the Yang Zing(s)" once per turn.


                    SR Rarity
                    1 cardShooting Riser Dragon
                    SR Rarity
                    1 cardShooting Riser Dragon
                    Shooting Riser Dragon
                    LIGHT 7
                    Shooting Riser Dragon
                    • ATK:

                    • 2100

                    • DEF:

                    • 1700


                    1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can send 1 monster from your Deck to the GY, whose Level is lower than this card's on the field, and if you do, reduce this card's Level by that monster's, but for the rest of this turn, you cannot activate the effects of monsters with the same name the sent monster had in the GY. You can only use this effect of "Shooting Riser Dragon" once per turn. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.


                    2/🥈 Second Place

                    hk6420 (45612703)

                    Need 30 UR

                    UR Rarity
                    Dogoran, the Mad Flame Kaiju1 card
                    UR Rarity
                    Mathmech Circular3 card
                    UR Rarity
                    Nibiru, the Primal Being2 card
                    UR Rarity
                    Accesscode Talker1 card
                    UR Rarity
                    I:P Masquerena1 card
                    UR Rarity
                    Mekk-Knight Crusadia Avramax1 card
                    UR Rarity
                    Geomathmech Final Sigma2 card
                    UR Rarity
                    Ash Blossom & Joyous Spring2 card
                    UR Rarity
                    Primathmech Alembertian2 card
                    UR Rarity
                    Called by the Grave2 card
                    UR Rarity
                    Crossout Designator1 card
                    UR Rarity
                    Cynet Mining3 card
                    UR Rarity
                    Forbidden Droplet3 card
                    UR Rarity
                    Interrupted Kaiju Slumber2 card
                    UR Rarity
                    Lightning Storm2 card
                    UR Rarity
                    Infinite Impermanence2 card

                    Main: 44 Extra: 15

                    SR Rarity
                    1 cardBalancer Lord
                    SR Rarity
                    1 cardBalancer Lord
                    Balancer Lord
                    LIGHT 4
                    Balancer Lord
                    • ATK:

                    • 1700

                    • DEF:

                    • 1200


                    Once per turn: You can pay 1000 LP; during your Main Phase this turn, you can Normal Summon 1 Cyberse monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If this card is banished: You can Special Summon 1 Level 4 or lower monster from your hand. You can only use this effect of "Balancer Lord" once per turn.


                    UR Rarity
                    1 cardDogoran, the Mad Flame Kaiju
                    UR Rarity
                    1 cardDogoran, the Mad Flame Kaiju
                    Dogoran, the Mad Flame Kaiju
                    FIRE 8
                    Dogoran, the Mad Flame Kaiju
                    • ATK:

                    • 3000

                    • DEF:

                    • 1200


                    You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn: You can remove 3 Kaiju Counters from anywhere on the field; destroy all monsters your opponent controls. This card cannot attack the turn this effect is activated.


                    R Rarity
                    1 cardGadarla, the Mystery Dust Kaiju
                    R Rarity
                    1 cardGadarla, the Mystery Dust Kaiju
                    Gadarla, the Mystery Dust Kaiju
                    WIND 8
                    Gadarla, the Mystery Dust Kaiju
                    • ATK:

                    • 2700

                    • DEF:

                    • 1600


                    You can Special Summon this card (from your hand) to your opponent's side of the field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn, during either player's turn: You can remove 3 Kaiju Counters from anywhere on the field; the ATK and DEF of all other monsters on the field become halved.


                    SR Rarity
                    2 cardGameciel, the Sea Turtle Kaiju
                    SR Rarity
                    2 cardGameciel, the Sea Turtle Kaiju
                    Gameciel, the Sea Turtle Kaiju
                    WATER 8
                    Gameciel, the Sea Turtle Kaiju
                    • ATK:

                    • 2200

                    • DEF:

                    • 3000


                    You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When your opponent activates a card or effect, except "Gameciel, the Sea Turtle Kaiju" (Quick Effect): You can remove 2 Kaiju Counters from anywhere on the field; negate the activation, and if you do, banish that card.


                    R Rarity
                    2 cardMathmech Addition
                    R Rarity
                    2 cardMathmech Addition
                    Mathmech Addition
                    FIRE 4
                    Mathmech Addition
                    • ATK:

                    • 1000

                    • DEF:

                    • 1000


                    You can target 1 face-up monster on the field; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Cyberse monsters, also Special Summon this card from your hand (but it cannot attack this turn), and if you do, the targeted monster gains 1000 ATK until the end of this turn. You can only use this effect of "Mathmech Addition" once per turn.


                    UR Rarity
                    3 cardMathmech Circular
                    UR Rarity
                    3 cardMathmech Circular
                    Mathmech Circular
                    LIGHT 4
                    Mathmech Circular
                    • ATK:

                    • 1500

                    • DEF:

                    • 1500


                    You can send 1 "Mathmech" monster, except "Mathmech Circular", from your Deck to your GY; Special Summon this card from your hand, also you can only attack with 1 monster for the rest of this turn. If a "Mathmech" monster is Normal or Special Summoned to your field while you control this monster (except during the Damage Step): You can add 1 "Mathmech" Spell/Trap from your Deck to your hand. You can only use each effect of "Mathmech Circular" once per turn.


                    N Rarity
                    2 cardMathmech Multiplication
                    N Rarity
                    2 cardMathmech Multiplication
                    Mathmech Multiplication
                    EARTH 4
                    Mathmech Multiplication
                    • ATK:

                    • 500

                    • DEF:

                    • 2000


                    You can target 1 Level 4 Cyberse monster you control; its Level becomes 8 until the end of this turn. If this card is sent to the GY: You can target 1 Cyberse monster you control in the Extra Monster Zone; its ATK becomes doubled until the end of this turn. You can only use each effect of "Mathmech Multiplication" once per turn.


                    R Rarity
                    2 cardMathmech Subtraction
                    R Rarity
                    2 cardMathmech Subtraction
                    Mathmech Subtraction
                    FIRE 4
                    Mathmech Subtraction
                    • ATK:

                    • 1000

                    • DEF:

                    • 1000


                    You can target 1 face-up monster on the field; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Cyberse monsters, also Special Summon this card from your hand (but it cannot attack this turn), and if you do, the targeted monster loses 1000 ATK until the end of this turn. You can only use this effect of "Mathmech Subtraction" once per turn.


                    UR Rarity
                    2 cardNibiru, the Primal Being
                    UR Rarity
                    2 cardNibiru, the Primal Being
                    Nibiru, the Primal Being
                    LIGHT 11
                    Nibiru, the Primal Being
                    • ATK:

                    • 3000

                    • DEF:

                    • 600


                    During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


                    N Rarity
                    3 cardParallel eXceed
                    N Rarity
                    3 cardParallel eXceed
                    Parallel eXceed
                    WIND 8
                    Parallel eXceed
                    • ATK:

                    • 2000

                    • DEF:

                    • 2000


                    If this card is Special Summoned by the effect of "Parallel eXceed", its Level becomes 4 and its original ATK/DEF become halved. You can only use each of the following effects of "Parallel eXceed" once per turn. ● If you Link Summon: You can Special Summon this card from your hand to your zone that Link Monster points to. ● If this card is Normal or Special Summoned: You can Special Summon 1 "Parallel eXceed" from your Deck.


                    UR Rarity
                    2 cardAsh Blossom & Joyous Spring
                    UR Rarity
                    2 cardAsh Blossom & Joyous Spring
                    Ash Blossom & Joyous Spring
                    FIRE 3
                    Ash Blossom & Joyous Spring
                    • ATK:

                    • 0

                    • DEF:

                    • 1800


                    When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                    R Rarity
                    2 cardMathmech Diameter
                    R Rarity
                    2 cardMathmech Diameter
                    Mathmech Diameter
                    LIGHT 4
                    Mathmech Diameter
                    • ATK:

                    • 1000

                    • DEF:

                    • 1500


                    When this card is Normal Summoned: You can target 1 Level 4 Cyberse monster in your GY; Special Summon it, but it cannot activate its effects. A "Mathmech" monster that was Synchro or Xyz Summoned using this card on the field as material gains the following effect. ● Once per turn, during the turn this card was Special Summoned, when your opponent activates a card or effect (Quick Effect): You can negate that effect. You can only use each effect of "Mathmech Diameter" once per turn.


                    SR Rarity
                    2 cardMathmech Nabla
                    SR Rarity
                    2 cardMathmech Nabla
                    Mathmech Nabla
                    DARK 4
                    Mathmech Nabla
                    • ATK:

                    • 1000

                    • DEF:

                    • 1500


                    You can Tribute 1 Cyberse monster; Special Summon 1 "Mathmech" monster from your Deck. If this card is sent to the GY: You can target 1 Cyberse monster you control in the Extra Monster Zone; it can make up to 2 attacks on monsters during each Battle Phase this turn. You can only use each effect of "Mathmech Nabla" once per turn.


                    SR Rarity
                    2 cardMathmech Sigma
                    SR Rarity
                    2 cardMathmech Sigma
                    Mathmech Sigma
                    LIGHT 4
                    Mathmech Sigma
                    • ATK:

                    • 1000

                    • DEF:

                    • 1500


                    If you control no monsters in the Extra Monster Zone, while this card is in your hand or GY: You can Special Summon this card, but banish it when it leaves the field, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Cyberse monsters. You can only use this effect of "Mathmech Sigma" once per turn. If this card you control is used as Synchro Material for a "Mathmech" monster, you can treat it as a non-Tuner.


                    UR Rarity
                    2 cardCalled by the Grave
                    UR Rarity
                    2 cardCalled by the Grave
                    Called by the Grave
                    Spell Quick
                    Called by the Grave

                      Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                      Tag(s):

                      UR Rarity
                      1 cardCrossout Designator
                      UR Rarity
                      1 cardCrossout Designator
                      Crossout Designator
                      Spell Quick
                      Crossout Designator

                        Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




                        Tag(s):

                        UR Rarity
                        3 cardCynet Mining
                        UR Rarity
                        3 cardCynet Mining
                        Cynet Mining
                        Spell Normal
                        Cynet Mining

                          Send 1 card from your hand to the GY; add 1 Level 4 or lower Cyberse monster from your Deck to your hand. You can only activate 1 "Cynet Mining" per turn.


                          UR Rarity
                          3 cardForbidden Droplet
                          UR Rarity
                          3 cardForbidden Droplet
                          Forbidden Droplet
                          Spell Quick
                          Forbidden Droplet

                            Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                            Tag(s):

                            UR Rarity
                            2 cardInterrupted Kaiju Slumber
                            UR Rarity
                            2 cardInterrupted Kaiju Slumber
                            Interrupted Kaiju Slumber
                            Spell Normal
                            Interrupted Kaiju Slumber

                              Destroy as many monsters on the field as possible, then Special Summon in Attack Position, 2 "Kaiju" monsters with different names from your Deck (1 on each side), but they cannot change their battle positions, and must attack, if able. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 "Kaiju" monster from your Deck to your hand. You can only activate 1 "Interrupted Kaiju Slumber" per turn.


                              UR Rarity
                              2 cardLightning Storm
                              UR Rarity
                              2 cardLightning Storm
                              Lightning Storm
                              Spell Normal
                              Lightning Storm

                                If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.




                                Tag(s):

                                N Rarity
                                1 cardMathmech Equation
                                N Rarity
                                1 cardMathmech Equation
                                Mathmech Equation
                                Spell Normal
                                Mathmech Equation

                                  Target 1 "Mathmech" monster in your GY; Special Summon it, and if you do, it gains 1000 ATK until the end of this turn. You can only activate 1 "Mathmech Equation" per turn.


                                  UR Rarity
                                  2 cardInfinite Impermanence
                                  UR Rarity
                                  2 cardInfinite Impermanence
                                  Infinite Impermanence
                                  Trap Normal
                                  Infinite Impermanence

                                    Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                    N Rarity
                                    1 cardMathmech Superfactorial
                                    N Rarity
                                    1 cardMathmech Superfactorial
                                    Mathmech Superfactorial
                                    Trap Normal
                                    Mathmech Superfactorial

                                      Target up to 3 "Mathmech" monsters in your GY with different names, then activate 1 of these effects; ● Special Summon them, but their effects are negated, then, immediately after this effect resolves, Synchro Summon 1 "Mathmech" Synchro Monster using only those monsters, and shuffle the materials into the Deck instead of sending them to the GY. ● Special Summon them, but their effects are negated, then, immediately after this effect resolves, Xyz Summon 1 "Mathmech" Xyz Monster using only those monsters. You can only activate 1 "Mathmech Superfactorial" per turn.


                                      UR Rarity
                                      1 cardAccesscode Talker
                                      UR Rarity
                                      1 cardAccesscode Talker
                                      Accesscode Talker
                                      DARK
                                      Accesscode Talker
                                      • ATK:

                                      • 2300

                                      • LINK-4

                                      Link Arrow:

                                      Top

                                      Left

                                      Right

                                      Bottom


                                      2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".




                                      Tag(s):

                                      UR Rarity
                                      1 cardI:P Masquerena
                                      UR Rarity
                                      1 cardI:P Masquerena
                                      I:P Masquerena
                                      DARK
                                      I:P Masquerena
                                      • ATK:

                                      • 800

                                      • LINK-2

                                      Link Arrow:

                                      Bottom-Left

                                      Bottom-Right


                                      2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.


                                      SR Rarity
                                      1 cardLinguriboh
                                      SR Rarity
                                      1 cardLinguriboh
                                      Linguriboh
                                      DARK
                                      Linguriboh
                                      • ATK:

                                      • 300

                                      • LINK-1

                                      Link Arrow:

                                      Bottom-Left


                                      1 Level 4 or lower Cyberse monster When your opponent activates a Trap Card (Quick Effect): You can Tribute this card; negate that card's effect, and if you do, banish it. If this card is in your GY (Quick Effect): You can Tribute 1 "@Ignister" monster that was Summoned from the Extra Deck; Special Summon this card. You can only use each effect of "Linguriboh" once per turn.


                                      UR Rarity
                                      1 cardMekk-Knight Crusadia Avramax
                                      UR Rarity
                                      1 cardMekk-Knight Crusadia Avramax
                                      Mekk-Knight Crusadia Avramax
                                      LIGHT
                                      Mekk-Knight Crusadia Avramax
                                      • ATK:

                                      • 3000

                                      • LINK-4

                                      Link Arrow:

                                      Left

                                      Right

                                      Bottom-Left

                                      Bottom-Right


                                      2+ monsters Special Summoned from the Extra Deck While this Link Summoned card is on the field, your opponent cannot target this card with card effects, also their monsters cannot target monsters for attacks, except this one. Once per battle, during damage calculation, if this card battles a Special Summoned monster (Quick Effect): You can make this card gain ATK equal to that opponent's monster's ATK during that damage calculation only. If this Link Summoned card you control is sent to your GY by an opponent's card: You can shuffle 1 card on the field into the Deck.


                                      SR Rarity
                                      1 cardSalamangreat Balelynx
                                      SR Rarity
                                      1 cardSalamangreat Balelynx
                                      Salamangreat Balelynx
                                      FIRE
                                      Salamangreat Balelynx
                                      • ATK:

                                      • 500

                                      • LINK-1

                                      Link Arrow:

                                      Bottom


                                      1 Level 4 or lower Cyberse monster If this card is Link Summoned: You can add 1 "Salamangreat Sanctuary" from your Deck to your hand. If a "Salamangreat" card(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use each effect of "Salamangreat Balelynx" once per turn.


                                      SR Rarity
                                      1 cardSplash Mage
                                      SR Rarity
                                      1 cardSplash Mage
                                      Splash Mage
                                      WATER
                                      Splash Mage
                                      • ATK:

                                      • 1100

                                      • LINK-2

                                      Link Arrow:

                                      Top-Right

                                      Bottom-Right


                                      2 Cyberse monsters You can target 1 Cyberse monster in your GY; Special Summon it in Defense Position, but negate its effects, also you cannot Special Summon monsters for the rest of this turn, except Cyberse monsters. You can only use this effect of "Splash Mage" once per turn.


                                      SR Rarity
                                      1 cardTranscode Talker
                                      SR Rarity
                                      1 cardTranscode Talker
                                      Transcode Talker
                                      EARTH
                                      Transcode Talker
                                      • ATK:

                                      • 2300

                                      • LINK-3

                                      Link Arrow:

                                      Top

                                      Right

                                      Bottom


                                      2+ Effect Monsters While this card is co-linked, it and its co-linked monsters gain 500 ATK, also your opponent cannot target any of them with card effects. You can target 1 Link-3 or lower Cyberse Link Monster in your GY, except "Transcode Talker"; Special Summon it to your zone this card points to. You cannot Special Summon monsters the turn you activate this effect, except Cyberse monsters. You can only use this effect of "Transcode Talker" once per turn.


                                      N Rarity
                                      1 cardUpdate Jammer
                                      N Rarity
                                      1 cardUpdate Jammer
                                      Update Jammer
                                      WIND
                                      Update Jammer
                                      • ATK:

                                      • 2000

                                      • LINK-2

                                      Link Arrow:

                                      Top

                                      Left


                                      2 Level 2 or higher Cyberse monsters Once per battle, during damage calculation, if your Cyberse monster battles (Quick Effect): You can activate this effect; negate all other card effects on the field until the end of the Damage Step, damage calculation for this battle uses each monster's original ATK/DEF, also if an opponent's monster is destroyed by this battle and sent to the GY, inflict 1000 damage to your opponent. If this card is sent to the GY as Link Material: That Link Monster can make a second attack during each Battle Phase this turn.


                                      UR Rarity
                                      2 cardGeomathmech Final Sigma
                                      UR Rarity
                                      2 cardGeomathmech Final Sigma
                                      Geomathmech Final Sigma
                                      FIRE 12
                                      Geomathmech Final Sigma
                                      • ATK:

                                      • 3000

                                      • DEF:

                                      • 0


                                      1 Tuner + 1+ non-Tuner monsters Unaffected by card effects, except "Mathmech" cards, while in the Extra Monster Zone. If this card in the Extra Monster Zone battles an opponent's monster, any battle damage it inflicts to your opponent is doubled. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can add 1 "Mathmech" card from your Deck to your hand. You can only use this effect of "Geomathmech Final Sigma" once per turn.


                                      SR Rarity
                                      1 cardGeomathmech Magma
                                      SR Rarity
                                      1 cardGeomathmech Magma
                                      Geomathmech Magma
                                      FIRE 8
                                      Geomathmech Magma
                                      • ATK:

                                      • 2500

                                      • DEF:

                                      • 0


                                      1 Tuner + 1+ non-Tuner monsters When this card destroys a monster by battle: You can target up to 2 cards your opponent controls; destroy them. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can add 1 "Mathmech" Spell/Trap from your Deck to your hand. You can only use each effect of "Geomathmech Magma" once per turn.


                                      UR Rarity
                                      2 cardPrimathmech Alembertian
                                      UR Rarity
                                      2 cardPrimathmech Alembertian
                                      Primathmech Alembertian
                                      EARTH
                                      Primathmech Alembertian
                                      • ATK:

                                      • 2000

                                      • DEF:

                                      • 0


                                      2+ Level 4 monsters You can Tribute 1 monster; Special Summon 1 Level 4 "Mathmech" monster from your hand or GY. If this card is Xyz Summoned: You can detach 2 to 4 materials from this card, then activate the appropriate effect; ● 2: Add 1 "Mathmech" card from your Deck to your hand. ● 3: Add 1 Level 4 monster from your Deck to your hand. ● 4: Add 1 Spell/Trap from your Deck to your hand. You can only use each effect of "Primathmech Alembertian" once per turn.


                                      SR Rarity
                                      2 cardPrimathmech Laplacian
                                      SR Rarity
                                      2 cardPrimathmech Laplacian
                                      Primathmech Laplacian
                                      EARTH
                                      Primathmech Laplacian
                                      • ATK:

                                      • 2000

                                      • DEF:

                                      • 0


                                      3 Level 4 monsters If a "Mathmech" card(s) you control would be destroyed by card effect, you can detach 1 material from this card instead. If this card is Xyz Summoned: You can detach up to 3 materials from it, then choose that many effects (you cannot choose the same effect twice, and you resolve them in the listed order, skipping any that were not chosen); ● Send 1 random card from your opponent's hand to the GY. ● Send 1 monster your opponent controls to the GY. ● Send 1 Spell/Trap your opponent controls to the GY. You can only use this effect of "Primathmech Laplacian" once per turn.


                                      3/🥉 Third Place

                                      doras.vn (74261350)

                                      Need 24 UR

                                      UR Rarity
                                      Maxx "C"3 card
                                      UR Rarity
                                      Nibiru, the Primal Being1 card
                                      UR Rarity
                                      Accesscode Talker1 card
                                      UR Rarity
                                      Decode Talker Heatsoul1 card
                                      UR Rarity
                                      Salamangreat Almiraj1 card
                                      UR Rarity
                                      Salamangreat Sunlight Wolf3 card
                                      UR Rarity
                                      Ash Blossom & Joyous Spring3 card
                                      UR Rarity
                                      Effect Veiler3 card
                                      UR Rarity
                                      Ghost Belle & Haunted Mansion2 card
                                      UR Rarity
                                      Called by the Grave2 card
                                      UR Rarity
                                      Crossout Designator1 card
                                      UR Rarity
                                      Infinite Impermanence3 card

                                      Main: 41 Extra: 15

                                      SR Rarity
                                      2 cardFlame Bufferlo
                                      SR Rarity
                                      2 cardFlame Bufferlo
                                      Flame Bufferlo
                                      FIRE 3
                                      Flame Bufferlo
                                      • ATK:

                                      • 1400

                                      • DEF:

                                      • 200


                                      If this face-up card leaves the field: You can discard 1 Cyberse monster, and if you do, draw 2 cards. You can only use this effect of "Flame Bufferlo" once per turn.


                                      UR Rarity
                                      3 cardMaxx "C"
                                      UR Rarity
                                      3 cardMaxx "C"
                                      Maxx "C"
                                      EARTH 2
                                      Maxx "C"
                                      • ATK:

                                      • 500

                                      • DEF:

                                      • 200


                                      During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                                      UR Rarity
                                      1 cardNibiru, the Primal Being
                                      UR Rarity
                                      1 cardNibiru, the Primal Being
                                      Nibiru, the Primal Being
                                      LIGHT 11
                                      Nibiru, the Primal Being
                                      • ATK:

                                      • 3000

                                      • DEF:

                                      • 600


                                      During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


                                      N Rarity
                                      2 cardParallel eXceed
                                      N Rarity
                                      2 cardParallel eXceed
                                      Parallel eXceed
                                      WIND 8
                                      Parallel eXceed
                                      • ATK:

                                      • 2000

                                      • DEF:

                                      • 2000


                                      If this card is Special Summoned by the effect of "Parallel eXceed", its Level becomes 4 and its original ATK/DEF become halved. You can only use each of the following effects of "Parallel eXceed" once per turn. ● If you Link Summon: You can Special Summon this card from your hand to your zone that Link Monster points to. ● If this card is Normal or Special Summoned: You can Special Summon 1 "Parallel eXceed" from your Deck.


                                      N Rarity
                                      1 cardSalamangreat Falco
                                      N Rarity
                                      1 cardSalamangreat Falco
                                      Salamangreat Falco
                                      FIRE 4
                                      Salamangreat Falco
                                      • ATK:

                                      • 1200

                                      • DEF:

                                      • 1600


                                      If this card is sent to the GY: You can target 1 "Salamangreat" Spell/Trap in your GY; Set that target to your field. If this card is in your GY: You can target 1 "Salamangreat" monster you control, except "Salamangreat Falco"; return that monster to the hand, and if you do, Special Summon this card. You can only use 1 "Salamangreat Falco" effect per turn, and only once that turn.


                                      R Rarity
                                      1 cardSalamangreat Fowl
                                      R Rarity
                                      1 cardSalamangreat Fowl
                                      Salamangreat Fowl
                                      FIRE 4
                                      Salamangreat Fowl
                                      • ATK:

                                      • 1800

                                      • DEF:

                                      • 200


                                      If a "Salamangreat" monster(s), except "Salamangreat Fowl" is Normal or Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand. You can only use this effect of "Salamangreat Fowl" once per turn. You can send 1 "Salamangreat" card from your hand or face-up field to the GY, then target 1 Set Spell/Trap your opponent controls; that Set card cannot be activated this turn.


                                      N Rarity
                                      2 cardSalamangreat Foxy
                                      N Rarity
                                      2 cardSalamangreat Foxy
                                      Salamangreat Foxy
                                      FIRE 3
                                      Salamangreat Foxy
                                      • ATK:

                                      • 1000

                                      • DEF:

                                      • 1200


                                      When this card is Normal Summoned: You can excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated "Salamangreat" card to your hand, also shuffle the rest into the Deck. If this card is in your GY, and a face-up Spell/Trap is on the field: You can discard 1 "Salamangreat" card; Special Summon this card, then you can destroy 1 face-up Spell/Trap on the field. You can only use 1 "Salamangreat Foxy" effect per turn, and only once that turn.


                                      SR Rarity
                                      3 cardSalamangreat Gazelle
                                      SR Rarity
                                      3 cardSalamangreat Gazelle
                                      Salamangreat Gazelle
                                      FIRE 3
                                      Salamangreat Gazelle
                                      • ATK:

                                      • 1500

                                      • DEF:

                                      • 1000


                                      If a "Salamangreat" monster is sent to your GY, except "Salamangreat Gazelle" (except during the Damage Step): You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can send 1 "Salamangreat" card from your Deck to the GY, except "Salamangreat Gazelle". You can only use each effect of "Salamangreat Gazelle" once per turn.


                                      R Rarity
                                      1 cardSalamangreat Jack Jaguar
                                      R Rarity
                                      1 cardSalamangreat Jack Jaguar
                                      Salamangreat Jack Jaguar
                                      FIRE 4
                                      Salamangreat Jack Jaguar
                                      • ATK:

                                      • 1800

                                      • DEF:

                                      • 1200


                                      If this card attacks a Defense Position monster, inflict piercing battle damage. If you control a "Salamangreat" Link Monster, while this card is in your GY: You can target 1 "Salamangreat" monster in your GY, except "Salamangreat Jack Jaguar"; shuffle that target into the Deck, and if you do, Special Summon this card to your zone your "Salamangreat" Link Monster points to. You can only use this effect of "Salamangreat Jack Jaguar" once per turn.


                                      SR Rarity
                                      2 cardSalamangreat Spinny
                                      SR Rarity
                                      2 cardSalamangreat Spinny
                                      Salamangreat Spinny
                                      FIRE 3
                                      Salamangreat Spinny
                                      • ATK:

                                      • 1000

                                      • DEF:

                                      • 1500


                                      If you control a "Salamangreat" card: You can discard this card, then target 1 face-up monster on the field; it gains 500 ATK until the end of this turn. If you control a "Salamangreat" monster other than "Salamangreat Spinny" and this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Salamangreat Spinny" once per turn.


                                      UR Rarity
                                      3 cardAsh Blossom & Joyous Spring
                                      UR Rarity
                                      3 cardAsh Blossom & Joyous Spring
                                      Ash Blossom & Joyous Spring
                                      FIRE 3
                                      Ash Blossom & Joyous Spring
                                      • ATK:

                                      • 0

                                      • DEF:

                                      • 1800


                                      When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                                      UR Rarity
                                      3 cardEffect Veiler
                                      UR Rarity
                                      3 cardEffect Veiler
                                      Effect Veiler
                                      LIGHT 1
                                      Effect Veiler
                                      • ATK:

                                      • 0

                                      • DEF:

                                      • 0


                                      During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


                                      UR Rarity
                                      2 cardGhost Belle & Haunted Mansion
                                      UR Rarity
                                      2 cardGhost Belle & Haunted Mansion
                                      Ghost Belle & Haunted Mansion
                                      EARTH 3
                                      Ghost Belle & Haunted Mansion
                                      • ATK:

                                      • 0

                                      • DEF:

                                      • 1800


                                      When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation. ● Add a card(s) from the GY to the hand, Deck, and/or Extra Deck. ● Special Summon a Monster Card(s) from the GY. ● Banish a card(s) from the GY. You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn.


                                      UR Rarity
                                      2 cardCalled by the Grave
                                      UR Rarity
                                      2 cardCalled by the Grave
                                      Called by the Grave
                                      Spell Quick
                                      Called by the Grave

                                        Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                                        Tag(s):

                                        UR Rarity
                                        1 cardCrossout Designator
                                        UR Rarity
                                        1 cardCrossout Designator
                                        Crossout Designator
                                        Spell Quick
                                        Crossout Designator

                                          Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




                                          Tag(s):

                                          SR Rarity
                                          3 cardSalamangreat Circle
                                          SR Rarity
                                          3 cardSalamangreat Circle
                                          Salamangreat Circle
                                          Spell Quick
                                          Salamangreat Circle

                                            Activate 1 of these effects. ● Add 1 "Salamangreat" monster from your Deck to your hand. ● Target 1 "Salamangreat" Link Monster you control that was Link Summoned using a monster with its same name as material; that Link Monster is unaffected by monster effects this turn, except its own. You can only activate 1 "Salamangreat Circle" per turn.


                                            SR Rarity
                                            1 cardSalamangreat Sanctuary
                                            SR Rarity
                                            1 cardSalamangreat Sanctuary
                                            Salamangreat Sanctuary
                                            Spell Field
                                            Salamangreat Sanctuary

                                              If you Link Summon a "Salamangreat" Link Monster, you can use 1 "Salamangreat" Link Monster you control with its same name as the entire material. During damage calculation, if your monster battles: You can pay 1000 LP, then target 1 Link Monster you control; make its ATK 0, and if you do, gain LP equal to its original ATK. You can only use each effect of "Salamangreat Sanctuary" once per turn.


                                              R Rarity
                                              1 cardWill of the Salamangreat
                                              R Rarity
                                              1 cardWill of the Salamangreat
                                              Will of the Salamangreat
                                              Spell Continuous
                                              Will of the Salamangreat

                                                During your Main Phase: You can Special Summon 1 "Salamangreat" monster from your hand or GY. You can send this face-up card from the field to the GY, then target 1 "Salamangreat" Link Monster you control that was Link Summoned using a monster with its same name as material; Special Summon "Salamangreat" monster(s) from your hand and/or GY in Defense Position, up to the number of that monster's Link Rating. You can only use 1 "Will of the Salamangreat" effect per turn, and only once that turn.


                                                UR Rarity
                                                3 cardInfinite Impermanence
                                                UR Rarity
                                                3 cardInfinite Impermanence
                                                Infinite Impermanence
                                                Trap Normal
                                                Infinite Impermanence

                                                  Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                  R Rarity
                                                  2 cardSalamangreat Rage
                                                  R Rarity
                                                  2 cardSalamangreat Rage
                                                  Salamangreat Rage
                                                  Trap Normal
                                                  Salamangreat Rage

                                                    Activate 1 of these effects. ● Send 1 "Salamangreat" monster from your hand or face-up field to the GY, then target 1 card on the field; destroy it. ● Target 1 "Salamangreat" Link Monster you control that was Link Summoned using a monster with its same name as material; destroy cards your opponent controls, up to that monster's Link Rating. You can only activate 1 "Salamangreat Rage" per turn.


                                                    SR Rarity
                                                    2 cardSalamangreat Roar
                                                    SR Rarity
                                                    2 cardSalamangreat Roar
                                                    Salamangreat Roar
                                                    Trap Counter
                                                    Salamangreat Roar

                                                      When a Spell/Trap Card, or monster effect, is activated while you control a "Salamangreat" Link Monster: Negate the activation, and if you do, destroy that card. While this card is in the GY, if a "Salamangreat" Link Monster is Link Summoned to your field using a monster with its same name as material: You can Set this card, but banish it when it leaves the field. You can only use 1 "Salamangreat Roar" effect per turn, and only once that turn.


                                                      UR Rarity
                                                      1 cardAccesscode Talker
                                                      UR Rarity
                                                      1 cardAccesscode Talker
                                                      Accesscode Talker
                                                      DARK
                                                      Accesscode Talker
                                                      • ATK:

                                                      • 2300

                                                      • LINK-4

                                                      Link Arrow:

                                                      Top

                                                      Left

                                                      Right

                                                      Bottom


                                                      2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".




                                                      Tag(s):

                                                      UR Rarity
                                                      1 cardDecode Talker Heatsoul
                                                      UR Rarity
                                                      1 cardDecode Talker Heatsoul
                                                      Decode Talker Heatsoul
                                                      FIRE
                                                      Decode Talker Heatsoul
                                                      • ATK:

                                                      • 2300

                                                      • LINK-3

                                                      Link Arrow:

                                                      Top

                                                      Bottom-Left

                                                      Bottom-Right


                                                      2+ Cyberse monsters with different Attributes Gains 500 ATK for each monster it points to. (Quick Effect): You can pay 1000 LP; draw 1 card, then if your LP are 2000 or less, you can banish this card from the field, and if you do, Special Summon 1 Link-3 or lower Cyberse monster from your Extra Deck, except "Decode Talker Heatsoul". You can only use this effect of "Decode Talker Heatsoul" once per turn.


                                                      SR Rarity
                                                      1 cardLinguriboh
                                                      SR Rarity
                                                      1 cardLinguriboh
                                                      Linguriboh
                                                      DARK
                                                      Linguriboh
                                                      • ATK:

                                                      • 300

                                                      • LINK-1

                                                      Link Arrow:

                                                      Bottom-Left


                                                      1 Level 4 or lower Cyberse monster When your opponent activates a Trap Card (Quick Effect): You can Tribute this card; negate that card's effect, and if you do, banish it. If this card is in your GY (Quick Effect): You can Tribute 1 "@Ignister" monster that was Summoned from the Extra Deck; Special Summon this card. You can only use each effect of "Linguriboh" once per turn.


                                                      UR Rarity
                                                      1 cardSalamangreat Almiraj
                                                      UR Rarity
                                                      1 cardSalamangreat Almiraj
                                                      Salamangreat Almiraj
                                                      FIRE
                                                      Salamangreat Almiraj
                                                      • ATK:

                                                      • 0

                                                      • LINK-1

                                                      Link Arrow:

                                                      Bottom-Right


                                                      1 Normal Summoned monster with 1000 or less ATK (Quick Effect): You can Tribute this card, then target 1 monster you control; it cannot be destroyed by your opponent's card effects this turn. When a Normal Summoned monster you control is destroyed by battle, while this card is in your GY: You can Special Summon this card. You can only use this effect of "Salamangreat Almiraj" once per turn.


                                                      SR Rarity
                                                      3 cardSalamangreat Balelynx
                                                      SR Rarity
                                                      3 cardSalamangreat Balelynx
                                                      Salamangreat Balelynx
                                                      FIRE
                                                      Salamangreat Balelynx
                                                      • ATK:

                                                      • 500

                                                      • LINK-1

                                                      Link Arrow:

                                                      Bottom


                                                      1 Level 4 or lower Cyberse monster If this card is Link Summoned: You can add 1 "Salamangreat Sanctuary" from your Deck to your hand. If a "Salamangreat" card(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use each effect of "Salamangreat Balelynx" once per turn.


                                                      UR Rarity
                                                      3 cardSalamangreat Sunlight Wolf
                                                      UR Rarity
                                                      3 cardSalamangreat Sunlight Wolf
                                                      Salamangreat Sunlight Wolf
                                                      FIRE
                                                      Salamangreat Sunlight Wolf
                                                      • ATK:

                                                      • 1800

                                                      • LINK-2

                                                      Link Arrow:

                                                      Top

                                                      Bottom


                                                      2 FIRE Effect Monsters If a monster(s) is Normal or Special Summoned to the zone(s) this card points to (except during the Damage Step): You can add 1 FIRE monster from your GY to your hand, but for the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters with the added monster's name. During your Main Phase, if you control this card that was Link Summoned using "Salamangreat Sunlight Wolf" as material: You can add 1 "Salamangreat" Spell/Trap from your GY to your hand. You can only use each effect of "Salamangreat Sunlight Wolf" once per turn.


                                                      SR Rarity
                                                      1 cardSplash Mage
                                                      SR Rarity
                                                      1 cardSplash Mage
                                                      Splash Mage
                                                      WATER
                                                      Splash Mage
                                                      • ATK:

                                                      • 1100

                                                      • LINK-2

                                                      Link Arrow:

                                                      Top-Right

                                                      Bottom-Right


                                                      2 Cyberse monsters You can target 1 Cyberse monster in your GY; Special Summon it in Defense Position, but negate its effects, also you cannot Special Summon monsters for the rest of this turn, except Cyberse monsters. You can only use this effect of "Splash Mage" once per turn.


                                                      SR Rarity
                                                      1 cardTranscode Talker
                                                      SR Rarity
                                                      1 cardTranscode Talker
                                                      Transcode Talker
                                                      EARTH
                                                      Transcode Talker
                                                      • ATK:

                                                      • 2300

                                                      • LINK-3

                                                      Link Arrow:

                                                      Top

                                                      Right

                                                      Bottom


                                                      2+ Effect Monsters While this card is co-linked, it and its co-linked monsters gain 500 ATK, also your opponent cannot target any of them with card effects. You can target 1 Link-3 or lower Cyberse Link Monster in your GY, except "Transcode Talker"; Special Summon it to your zone this card points to. You cannot Special Summon monsters the turn you activate this effect, except Cyberse monsters. You can only use this effect of "Transcode Talker" once per turn.


                                                      N Rarity
                                                      1 cardUpdate Jammer
                                                      N Rarity
                                                      1 cardUpdate Jammer
                                                      Update Jammer
                                                      WIND
                                                      Update Jammer
                                                      • ATK:

                                                      • 2000

                                                      • LINK-2

                                                      Link Arrow:

                                                      Top

                                                      Left


                                                      2 Level 2 or higher Cyberse monsters Once per battle, during damage calculation, if your Cyberse monster battles (Quick Effect): You can activate this effect; negate all other card effects on the field until the end of the Damage Step, damage calculation for this battle uses each monster's original ATK/DEF, also if an opponent's monster is destroyed by this battle and sent to the GY, inflict 1000 damage to your opponent. If this card is sent to the GY as Link Material: That Link Monster can make a second attack during each Battle Phase this turn.


                                                      SR Rarity
                                                      1 cardNumber 41: Bagooska the Terribly Tired Tapir
                                                      SR Rarity
                                                      1 cardNumber 41: Bagooska the Terribly Tired Tapir
                                                      Number 41: Bagooska the Terribly Tired Tapir
                                                      EARTH
                                                      Number 41: Bagooska the Terribly Tired Tapir
                                                      • ATK:

                                                      • 2100

                                                      • DEF:

                                                      • 2000


                                                      2 Level 4 monsters Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.


                                                      SR Rarity
                                                      1 cardSalamangreat Miragestallio
                                                      SR Rarity
                                                      1 cardSalamangreat Miragestallio
                                                      Salamangreat Miragestallio
                                                      FIRE
                                                      Salamangreat Miragestallio
                                                      • ATK:

                                                      • 2000

                                                      • DEF:

                                                      • 900


                                                      2 Level 3 monsters You can detach 1 material from this card; Special Summon 1 "Salamangreat" monster from your Deck in Defense Position, also you cannot activate monster effects for the rest of this turn, except FIRE monsters. If this Xyz Summoned card is sent to the GY as material for the Link Summon of a "Salamangreat" monster: You can target 1 monster on the field; return it to the hand. You can only use each effect of "Salamangreat Miragestallio" once per turn.


                                                      4/Fourth Place

                                                      ✿Tiểu Cô Nương☂ (56104723)

                                                      Need 21 UR

                                                      UR Rarity
                                                      Maxx "C"3 card
                                                      UR Rarity
                                                      Nibiru, the Primal Being1 card
                                                      UR Rarity
                                                      Apollousa, Bow of the Goddess1 card
                                                      UR Rarity
                                                      I:P Masquerena1 card
                                                      UR Rarity
                                                      Knightmare Unicorn1 card
                                                      UR Rarity
                                                      Underworld Goddess of the Closed World1 card
                                                      UR Rarity
                                                      Adamancipator Risen - Dragite1 card
                                                      UR Rarity
                                                      Baronne de Fleur1 card
                                                      UR Rarity
                                                      Borreload Savage Dragon1 card
                                                      UR Rarity
                                                      Naturia Beast1 card
                                                      UR Rarity
                                                      Swordsoul Supreme Sovereign - Chengying1 card
                                                      UR Rarity
                                                      Ash Blossom & Joyous Spring3 card
                                                      UR Rarity
                                                      Abyss Dweller1 card
                                                      UR Rarity
                                                      Called by the Grave2 card
                                                      UR Rarity
                                                      Crossout Designator1 card
                                                      UR Rarity
                                                      Infinite Impermanence1 card

                                                      Main: 42 Extra: 15

                                                      SR Rarity
                                                      1 cardBlock Dragon
                                                      SR Rarity
                                                      1 cardBlock Dragon
                                                      Block Dragon
                                                      EARTH 8
                                                      Block Dragon
                                                      • ATK:

                                                      • 2500

                                                      • DEF:

                                                      • 3000


                                                      Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by banishing 3 EARTH monsters from your hand and/or GY. Rock monsters you control cannot be destroyed, except by battle. If this card is sent from the field to the GY: You can add up to 3 Rock monsters from your Deck to your hand, whose total Levels equal 8. You can only use this effect of "Block Dragon" once per turn.


                                                      SR Rarity
                                                      3 cardDoki Doki
                                                      SR Rarity
                                                      3 cardDoki Doki
                                                      Doki Doki
                                                      EARTH 2
                                                      Doki Doki
                                                      • ATK:

                                                      • 500

                                                      • DEF:

                                                      • 500


                                                      You can discard 1 Rock monster; Special Summon from your Deck, 1 Rock monster that has the same original Attribute and Level as that monster, in face-up Attack Position or face-down Defense Position. You can only use this effect of "Doki Doki" once per turn.


                                                      R Rarity
                                                      1 cardGigantes
                                                      R Rarity
                                                      1 cardGigantes
                                                      Gigantes
                                                      EARTH 4
                                                      Gigantes
                                                      • ATK:

                                                      • 1900

                                                      • DEF:

                                                      • 1300


                                                      Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 EARTH monster from your GY. If this card is destroyed by battle and sent to the GY: Destroy all Spells and Traps on the field.


                                                      SR Rarity
                                                      3 cardKoa'ki Meiru Guardian
                                                      SR Rarity
                                                      3 cardKoa'ki Meiru Guardian
                                                      Koa'ki Meiru Guardian
                                                      EARTH 4
                                                      Koa'ki Meiru Guardian
                                                      • ATK:

                                                      • 1900

                                                      • DEF:

                                                      • 1200


                                                      During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the GY or reveal 1 Rock monster in your hand. When a monster effect is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that monster.


                                                      SR Rarity
                                                      2 cardKoa'ki Meiru Supplier
                                                      SR Rarity
                                                      2 cardKoa'ki Meiru Supplier
                                                      Koa'ki Meiru Supplier
                                                      EARTH 4
                                                      Koa'ki Meiru Supplier
                                                      • ATK:

                                                      • 1400

                                                      • DEF:

                                                      • 1600


                                                      If a face-up Rock monster you control is sent to the GY (except during the Damage Step): You can Special Summon this card from your hand. If this card is Special Summoned: You can add from your Deck to your hand, 1 "Iron Core of Koa'ki Meiru" or 1 card that specifically lists "Iron Core of Koa'ki Meiru" in its text, except "Koa'ki Meiru Supplier". You can only use each effect of "Koa'ki Meiru Supplier" once per turn.


                                                      UR Rarity
                                                      3 cardMaxx "C"
                                                      UR Rarity
                                                      3 cardMaxx "C"
                                                      Maxx "C"
                                                      EARTH 2
                                                      Maxx "C"
                                                      • ATK:

                                                      • 500

                                                      • DEF:

                                                      • 200


                                                      During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                                                      R Rarity
                                                      2 cardNaturia Rock
                                                      R Rarity
                                                      2 cardNaturia Rock
                                                      Naturia Rock
                                                      EARTH 3
                                                      Naturia Rock
                                                      • ATK:

                                                      • 1200

                                                      • DEF:

                                                      • 1200


                                                      When a Trap Card is activated, you can send the top card of your Deck to the Graveyard to Special Summon this card from your hand.


                                                      UR Rarity
                                                      1 cardNibiru, the Primal Being
                                                      UR Rarity
                                                      1 cardNibiru, the Primal Being
                                                      Nibiru, the Primal Being
                                                      LIGHT 11
                                                      Nibiru, the Primal Being
                                                      • ATK:

                                                      • 3000

                                                      • DEF:

                                                      • 600


                                                      During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


                                                      N Rarity
                                                      1 cardPrank-Kids Dropsies
                                                      N Rarity
                                                      1 cardPrank-Kids Dropsies
                                                      Prank-Kids Dropsies
                                                      WATER 2
                                                      Prank-Kids Dropsies
                                                      • ATK:

                                                      • 1000

                                                      • DEF:

                                                      • 1000


                                                      If this card is sent to the GY as material for the Fusion or Link Summon of a "Prank-Kids" monster: You can gain 1000 LP, then you can Special Summon 1 "Prank-Kids" monster from your hand or Deck in Defense Position, except "Prank-Kids Dropsies". You can only use this effect of "Prank-Kids Dropsies" once per turn.


                                                      N Rarity
                                                      3 cardPrank-Kids Rocksies
                                                      N Rarity
                                                      3 cardPrank-Kids Rocksies
                                                      Prank-Kids Rocksies
                                                      EARTH 4
                                                      Prank-Kids Rocksies
                                                      • ATK:

                                                      • 1500

                                                      • DEF:

                                                      • 1500


                                                      If this card is sent to the GY as material for the Fusion or Link Summon of a "Prank-Kids" monster: You can banish 1 card from your hand, and if you do, draw 1 card, then, you can Special Summon 1 "Prank-Kids" monster from your hand or Deck in Defense Position, except "Prank-Kids Rocksies". You can only use this effect of "Prank-Kids Rocksies" once per turn.


                                                      R Rarity
                                                      1 cardRevival Golem
                                                      R Rarity
                                                      1 cardRevival Golem
                                                      Revival Golem
                                                      EARTH 4
                                                      Revival Golem
                                                      • ATK:

                                                      • 100

                                                      • DEF:

                                                      • 2100


                                                      The effect of "Revival Golem" can only be used once per turn. When this card is sent from your Deck to the Graveyard: Activate 1 of these effects. ● Special Summon this card from the Graveyard. ● Add this card from the Graveyard to your hand.


                                                      R Rarity
                                                      1 cardRock Band Xenoguitar
                                                      R Rarity
                                                      1 cardRock Band Xenoguitar
                                                      Rock Band Xenoguitar
                                                      EARTH 4
                                                      Rock Band Xenoguitar
                                                      • ATK:

                                                      • 1000

                                                      • DEF:

                                                      • 2000


                                                      If this card is sent to the GY: You can target 1 Rock monster in your GY, except "Rock Band Xenoguitar"; add it to your hand, then place 1 card from your hand on top of the Deck. If this card is banished from the field or GY: You can send 1 Rock monster from your Deck to the GY. You can only use each effect of "Rock Band Xenoguitar" once per turn.


                                                      N Rarity
                                                      1 cardTackle Crusader
                                                      N Rarity
                                                      1 cardTackle Crusader
                                                      Tackle Crusader
                                                      EARTH 4
                                                      Tackle Crusader
                                                      • ATK:

                                                      • 1500

                                                      • DEF:

                                                      • 1800


                                                      If this card is sent to the Graveyard: You can activate 1 of these effects. ● Target 1 face-up monster your opponent controls; change that target to face-down Defense Position. ● Target 1 face-up Spell/Trap Card your opponent controls; return that target to the hand. This turn, your opponent cannot activate cards with the same name as the card returned to the hand by this effect.


                                                      N Rarity
                                                      1 cardWeeping Idol
                                                      N Rarity
                                                      1 cardWeeping Idol
                                                      Weeping Idol
                                                      DARK 2
                                                      Weeping Idol
                                                      • ATK:

                                                      • 0

                                                      • DEF:

                                                      • 500


                                                      You can remove from play 1 Tuner monster in your Graveyard to Special Summon this card from your hand.


                                                      N Rarity
                                                      2 cardAdamancipator Analyzer
                                                      N Rarity
                                                      2 cardAdamancipator Analyzer
                                                      Adamancipator Analyzer
                                                      EARTH 4
                                                      Adamancipator Analyzer
                                                      • ATK:

                                                      • 1500

                                                      • DEF:

                                                      • 700


                                                      If only your opponent controls a monster: You can Special Summon this card from your hand. During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can Special Summon 1 excavated Level 4 or lower non-Tuner Rock monster, also place the rest on the bottom of your Deck in any order. You can only use each effect of "Adamancipator Analyzer" once per turn.


                                                      SR Rarity
                                                      3 cardAdamancipator Researcher
                                                      SR Rarity
                                                      3 cardAdamancipator Researcher
                                                      Adamancipator Researcher
                                                      EARTH 2
                                                      Adamancipator Researcher
                                                      • ATK:

                                                      • 100

                                                      • DEF:

                                                      • 2100


                                                      If you control a Rock monster, except "Adamancipator Researcher": You can Special Summon this card from your hand. During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can Special Summon 1 excavated Level 4 or lower non-Tuner Rock monster, also place the rest on the bottom of your Deck in any order. You can only use each effect of "Adamancipator Researcher" once per turn.


                                                      R Rarity
                                                      3 cardAdamancipator Seeker
                                                      R Rarity
                                                      3 cardAdamancipator Seeker
                                                      Adamancipator Seeker
                                                      EARTH 2
                                                      Adamancipator Seeker
                                                      • ATK:

                                                      • 1200

                                                      • DEF:

                                                      • 1000


                                                      If you control an "Adamancipator" monster, except "Adamancipator Seeker": You can Special Summon this card from your hand. During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can Special Summon 1 excavated Level 4 or lower non-Tuner Rock monster, also place the rest on the bottom of your Deck in any order. You can only use each effect of "Adamancipator Seeker" once per turn.


                                                      UR Rarity
                                                      3 cardAsh Blossom & Joyous Spring
                                                      UR Rarity
                                                      3 cardAsh Blossom & Joyous Spring
                                                      Ash Blossom & Joyous Spring
                                                      FIRE 3
                                                      Ash Blossom & Joyous Spring
                                                      • ATK:

                                                      • 0

                                                      • DEF:

                                                      • 1800


                                                      When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                                                      UR Rarity
                                                      2 cardCalled by the Grave
                                                      UR Rarity
                                                      2 cardCalled by the Grave
                                                      Called by the Grave
                                                      Spell Quick
                                                      Called by the Grave

                                                        Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                                                        Tag(s):

                                                        UR Rarity
                                                        1 cardCrossout Designator
                                                        UR Rarity
                                                        1 cardCrossout Designator
                                                        Crossout Designator
                                                        Spell Quick
                                                        Crossout Designator

                                                          Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




                                                          Tag(s):

                                                          SR Rarity
                                                          3 cardEvenly Matched
                                                          SR Rarity
                                                          3 cardEvenly Matched
                                                          Evenly Matched
                                                          Trap Normal
                                                          Evenly Matched

                                                            At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.


                                                            UR Rarity
                                                            1 cardInfinite Impermanence
                                                            UR Rarity
                                                            1 cardInfinite Impermanence
                                                            Infinite Impermanence
                                                            Trap Normal
                                                            Infinite Impermanence

                                                              Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                              UR Rarity
                                                              1 cardApollousa, Bow of the Goddess
                                                              UR Rarity
                                                              1 cardApollousa, Bow of the Goddess
                                                              Apollousa, Bow of the Goddess
                                                              WIND
                                                              Apollousa, Bow of the Goddess
                                                              • ATK:

                                                              • -1

                                                              • LINK-4

                                                              Link Arrow:

                                                              Top

                                                              Bottom-Left

                                                              Bottom

                                                              Bottom-Right


                                                              2+ monsters with different names, except Tokens You can only control 1 "Apollousa, Bow of the Goddess". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.


                                                              UR Rarity
                                                              1 cardI:P Masquerena
                                                              UR Rarity
                                                              1 cardI:P Masquerena
                                                              I:P Masquerena
                                                              DARK
                                                              I:P Masquerena
                                                              • ATK:

                                                              • 800

                                                              • LINK-2

                                                              Link Arrow:

                                                              Bottom-Left

                                                              Bottom-Right


                                                              2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.


                                                              UR Rarity
                                                              1 cardKnightmare Unicorn
                                                              UR Rarity
                                                              1 cardKnightmare Unicorn
                                                              Knightmare Unicorn
                                                              DARK
                                                              Knightmare Unicorn
                                                              • ATK:

                                                              • 2200

                                                              • LINK-3

                                                              Link Arrow:

                                                              Left

                                                              Right

                                                              Bottom


                                                              2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.


                                                              R Rarity
                                                              1 cardPrank-Kids Dodo-Doodle-Doo
                                                              R Rarity
                                                              1 cardPrank-Kids Dodo-Doodle-Doo
                                                              Prank-Kids Dodo-Doodle-Doo
                                                              WIND
                                                              Prank-Kids Dodo-Doodle-Doo
                                                              • ATK:

                                                              • 2000

                                                              • LINK-2

                                                              Link Arrow:

                                                              Left

                                                              Bottom


                                                              2 "Prank-Kids" monsters If this card is Link Summoned: You can add 1 "Prank-Kids" Spell/Trap from your Deck to your hand. You can Tribute this card, then target 2 "Prank-Kids" cards with different names in your GY, except Link Monsters; add them to your hand. You can only use each effect of "Prank-Kids Dodo-Doodle-Doo" once per turn.


                                                              SR Rarity
                                                              1 cardPrank-Kids Meow-Meow-Mu
                                                              SR Rarity
                                                              1 cardPrank-Kids Meow-Meow-Mu
                                                              Prank-Kids Meow-Meow-Mu
                                                              EARTH
                                                              Prank-Kids Meow-Meow-Mu
                                                              • ATK:

                                                              • 1000

                                                              • LINK-1

                                                              Link Arrow:

                                                              Bottom


                                                              1 Level 4 or lower "Prank-Kids" monster You can only Link Summon "Prank-Kids Meow-Meow-Mu" once per turn. If a "Prank-Kids" monster you control would Tribute itself to activate its effect during your opponent's turn, you can banish this card you control or from your GY instead. You can only use this effect of "Prank-Kids Meow-Meow-Mu" once per turn.


                                                              UR Rarity
                                                              1 cardUnderworld Goddess of the Closed World
                                                              UR Rarity
                                                              1 cardUnderworld Goddess of the Closed World
                                                              Underworld Goddess of the Closed World
                                                              LIGHT
                                                              Underworld Goddess of the Closed World
                                                              • ATK:

                                                              • 3000

                                                              • LINK-5

                                                              Link Arrow:

                                                              Top

                                                              Top-Right

                                                              Right

                                                              Bottom

                                                              Bottom-Right


                                                              4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.


                                                              UR Rarity
                                                              1 cardAdamancipator Risen - Dragite
                                                              UR Rarity
                                                              1 cardAdamancipator Risen - Dragite
                                                              Adamancipator Risen - Dragite
                                                              WATER 8
                                                              Adamancipator Risen - Dragite
                                                              • ATK:

                                                              • 3000

                                                              • DEF:

                                                              • 2200


                                                              1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can return cards your opponent controls to the hand, up to the number of excavated Rock monsters, also place the excavated cards on the bottom of your Deck in any order. When your opponent activates a Spell/Trap Card or effect, while a WATER monster is in your GY (Quick Effect): You can negate the activation, and if you do, destroy it. You can only use each effect of "Adamancipator Risen - Dragite" once per turn.


                                                              SR Rarity
                                                              1 cardAdamancipator Risen - Raptite
                                                              SR Rarity
                                                              1 cardAdamancipator Risen - Raptite
                                                              Adamancipator Risen - Raptite
                                                              WIND 6
                                                              Adamancipator Risen - Raptite
                                                              • ATK:

                                                              • 2200

                                                              • DEF:

                                                              • 2800


                                                              1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can Special Summon 1 excavated Rock monster in Defense Position, also place the rest on the bottom of your Deck in any order. During your opponent's turn, if a WIND monster is in your GY (Quick Effect): You can target 1 card in your opponent's GY; banish it. You can only use each effect of "Adamancipator Risen - Raptite" once per turn.


                                                              UR Rarity
                                                              1 cardBaronne de Fleur
                                                              UR Rarity
                                                              1 cardBaronne de Fleur
                                                              Baronne de Fleur
                                                              WIND 10
                                                              Baronne de Fleur
                                                              • ATK:

                                                              • 3000

                                                              • DEF:

                                                              • 2400


                                                              1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.


                                                              UR Rarity
                                                              1 cardBorreload Savage Dragon
                                                              UR Rarity
                                                              1 cardBorreload Savage Dragon
                                                              Borreload Savage Dragon
                                                              DARK 8
                                                              Borreload Savage Dragon
                                                              • ATK:

                                                              • 3000

                                                              • DEF:

                                                              • 2500


                                                              1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can equip 1 Link Monster from your GY to this card, and if you do, place Borrel Counters on this card equal to that Link Monster's Link Rating. This card gains ATK equal to half the ATK of the monster equipped to it by its effect. When your opponent activates a card or effect (Quick Effect): You can remove 1 Borrel Counter from this card; negate the activation. You can only use this effect of "Borreload Savage Dragon" once per turn.


                                                              SR Rarity
                                                              1 cardHerald of the Arc Light
                                                              SR Rarity
                                                              1 cardHerald of the Arc Light
                                                              Herald of the Arc Light
                                                              LIGHT 4
                                                              Herald of the Arc Light
                                                              • ATK:

                                                              • 600

                                                              • DEF:

                                                              • 1000


                                                              1 Tuner + 1+ non-Tuner monsters Any monster sent from the hand or Main Deck to the GY is banished instead. When a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card. If this card is sent to the GY: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.


                                                              UR Rarity
                                                              1 cardNaturia Beast
                                                              UR Rarity
                                                              1 cardNaturia Beast
                                                              Naturia Beast
                                                              EARTH 5
                                                              Naturia Beast
                                                              • ATK:

                                                              • 2200

                                                              • DEF:

                                                              • 1700


                                                              1 EARTH Tuner + 1+ non-Tuner EARTH monsters When a Spell Card is activated (Quick Effect): You can send the top 2 cards of your Deck to the GY; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect.


                                                              UR Rarity
                                                              1 cardSwordsoul Supreme Sovereign - Chengying
                                                              UR Rarity
                                                              1 cardSwordsoul Supreme Sovereign - Chengying
                                                              Swordsoul Supreme Sovereign - Chengying
                                                              WATER 10
                                                              Swordsoul Supreme Sovereign - Chengying
                                                              • ATK:

                                                              • 3000

                                                              • DEF:

                                                              • 3000


                                                              1 Tuner + 1+ non-Tuner monsters For each banished card, this card gains 100 ATK/DEF and monsters your opponent controls lose 100 ATK/DEF. If this card would be destroyed by card effect, you can banish 1 card from your GY instead. If a card(s) is banished (except during the Damage Step): You can banish 1 card each from both your opponent's field and GY. You can only use this effect of "Swordsoul Supreme Sovereign - Chengying" once per turn.


                                                              UR Rarity
                                                              1 cardAbyss Dweller
                                                              UR Rarity
                                                              1 cardAbyss Dweller
                                                              Abyss Dweller
                                                              WATER
                                                              Abyss Dweller
                                                              • ATK:

                                                              • 1700

                                                              • DEF:

                                                              • 1400


                                                              2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.


                                                              SR Rarity
                                                              1 cardGallant Granite
                                                              SR Rarity
                                                              1 cardGallant Granite
                                                              Gallant Granite
                                                              EARTH
                                                              Gallant Granite
                                                              • ATK:

                                                              • 2300

                                                              • DEF:

                                                              • 1800


                                                              2 Level 4 monsters You can detach 1 material from this card, then activate 1 of these effects; ● Add 1 Rock monster from your Deck to your hand. ● Special Summon 1 Rock monster from your hand in face-down Defense Position. You can only use this effect of "Gallant Granite" once per turn.


                                                              5/Fifth Place

                                                              Rita (23601457)

                                                              Need 27 UR

                                                              UR Rarity
                                                              Dimension Shifter2 card
                                                              UR Rarity
                                                              Maxx "C"3 card
                                                              UR Rarity
                                                              Mist Valley Apex Avian1 card
                                                              UR Rarity
                                                              Elder Entity N'tss1 card
                                                              UR Rarity
                                                              Accesscode Talker1 card
                                                              UR Rarity
                                                              Knightmare Unicorn1 card
                                                              UR Rarity
                                                              Linkuriboh1 card
                                                              UR Rarity
                                                              Relinquished Anima1 card
                                                              UR Rarity
                                                              Tri-Brigade Shuraig the Ominous Omen1 card
                                                              UR Rarity
                                                              PSY-Framelord Omega1 card
                                                              UR Rarity
                                                              Ash Blossom & Joyous Spring3 card
                                                              UR Rarity
                                                              Divine Arsenal AA-ZEUS - Sky Thunder1 card
                                                              UR Rarity
                                                              Lyrilusc - Recital Starling1 card
                                                              UR Rarity
                                                              Crossout Designator1 card
                                                              UR Rarity
                                                              Floowandereeze and the Advent of Adventure3 card
                                                              UR Rarity
                                                              Gold Sarcophagus1 card
                                                              UR Rarity
                                                              Terraforming1 card
                                                              UR Rarity
                                                              Infinite Impermanence3 card

                                                              Main: 40 Extra: 15

                                                              SR Rarity
                                                              1 cardD.D. Crow
                                                              SR Rarity
                                                              1 cardD.D. Crow
                                                              D.D. Crow
                                                              DARK 1
                                                              D.D. Crow
                                                              • ATK:

                                                              • 100

                                                              • DEF:

                                                              • 100


                                                              (Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.


                                                              UR Rarity
                                                              2 cardDimension Shifter
                                                              UR Rarity
                                                              2 cardDimension Shifter
                                                              Dimension Shifter
                                                              DARK 6
                                                              Dimension Shifter
                                                              • ATK:

                                                              • 1200

                                                              • DEF:

                                                              • 2200


                                                              If you have no cards in your GY (Quick Effect): You can send this card from your hand to the GY; until the end of the next turn, any card sent to the GY is banished instead.


                                                              SR Rarity
                                                              3 cardFloowandereeze & Eglen
                                                              SR Rarity
                                                              3 cardFloowandereeze & Eglen
                                                              Floowandereeze & Eglen
                                                              WIND 1
                                                              Floowandereeze & Eglen
                                                              • ATK:

                                                              • 800

                                                              • DEF:

                                                              • 1000


                                                              If this face-up card would leave the field, banish it instead. You can only use each of the following effects of "Floowandereeze & Eglen" once per turn, and cannot Special Summon during the turn you activate either effect. If this card is Normal Summoned: You can add 1 Level 7 or higher Winged Beast monster from your Deck to your hand, then immediately after this effect resolves, you can Normal Summon 1 Winged Beast monster. If a Winged Beast monster is Normal Summoned to your field while this card is banished: You can add this card to your hand.


                                                              SR Rarity
                                                              1 cardFloowandereeze & Empen
                                                              SR Rarity
                                                              1 cardFloowandereeze & Empen
                                                              Floowandereeze & Empen
                                                              WIND 10
                                                              Floowandereeze & Empen
                                                              • ATK:

                                                              • 2700

                                                              • DEF:

                                                              • 1000


                                                              If this card is Tribute Summoned: You can add 1 "Floowandereeze" Spell/Trap from your Deck to your hand, then immediately after this effect resolves, you can Normal Summon 1 monster. While this Tribute Summoned card is in the Monster Zone, your opponent cannot activate the effects of Special Summoned monsters they control in Attack Position. Once per battle, during damage calculation, if this card battles an opponent's monster (Quick Effect): You can banish 1 card from your hand; that opponent's monster's current ATK/DEF become halved until the end of this turn.


                                                              SR Rarity
                                                              3 cardFloowandereeze & Robina
                                                              SR Rarity
                                                              3 cardFloowandereeze & Robina
                                                              Floowandereeze & Robina
                                                              WATER 1
                                                              Floowandereeze & Robina
                                                              • ATK:

                                                              • 600

                                                              • DEF:

                                                              • 1200


                                                              If this face-up card would leave the field, banish it instead. You can only use each of the following effects of "Floowandereeze & Robina" once per turn, and cannot Special Summon during the turn you activate either effect. If this card is Normal Summoned: You can add 1 Level 4 or lower Winged Beast monster from your Deck to your hand, then immediately after this effect resolves, you can Normal Summon 1 Winged Beast monster. If a Winged Beast monster is Normal Summoned to your field while this card is banished: You can add this card to your hand.


                                                              R Rarity
                                                              2 cardFloowandereeze & Stri
                                                              R Rarity
                                                              2 cardFloowandereeze & Stri
                                                              Floowandereeze & Stri
                                                              WATER 1
                                                              Floowandereeze & Stri
                                                              • ATK:

                                                              • 700

                                                              • DEF:

                                                              • 1100


                                                              If this face-up card would leave the field, banish it instead. You can only use each of the following effects of "Floowandereeze & Stri" once per turn, and cannot Special Summon during the turn you activate either effect. If this card is Normal Summoned: You can target 1 card in either GY; banish it, then immediately after this effect resolves, you can Normal Summon 1 Winged Beast monster. If a Winged Beast monster is Normal Summoned to your field while this card is banished: You can add this card to your hand.


                                                              N Rarity
                                                              1 cardFloowandereeze & Toccan
                                                              N Rarity
                                                              1 cardFloowandereeze & Toccan
                                                              Floowandereeze & Toccan
                                                              WIND 1
                                                              Floowandereeze & Toccan
                                                              • ATK:

                                                              • 500

                                                              • DEF:

                                                              • 1300


                                                              If this face-up card would leave the field, banish it instead. You can only use each of the following effects of "Floowandereeze & Toccan" once per turn, and cannot Special Summon during the turn you activate either effect. If this card is Normal Summoned: You can target 1 of your banished "Floowandereeze" cards; add it to your hand, then immediately after this effect resolves, you can Normal Summon 1 Winged Beast monster. If a Winged Beast monster is Normal Summoned to your field while this card is banished: You can add this card to your hand.


                                                              UR Rarity
                                                              3 cardMaxx "C"
                                                              UR Rarity
                                                              3 cardMaxx "C"
                                                              Maxx "C"
                                                              EARTH 2
                                                              Maxx "C"
                                                              • ATK:

                                                              • 500

                                                              • DEF:

                                                              • 200


                                                              During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                                                              UR Rarity
                                                              1 cardMist Valley Apex Avian
                                                              UR Rarity
                                                              1 cardMist Valley Apex Avian
                                                              Mist Valley Apex Avian
                                                              WIND 7
                                                              Mist Valley Apex Avian
                                                              • ATK:

                                                              • 2700

                                                              • DEF:

                                                              • 2000


                                                              Once per chain, when a card or effect is activated (Quick Effect): You can target 1 "Mist Valley" card you control; return that target to the hand, and if you do, negate the activation, and if you do that, destroy it.


                                                              R Rarity
                                                              1 cardRaiza the Mega Monarch
                                                              R Rarity
                                                              1 cardRaiza the Mega Monarch
                                                              Raiza the Mega Monarch
                                                              WIND 8
                                                              Raiza the Mega Monarch
                                                              • ATK:

                                                              • 2800

                                                              • DEF:

                                                              • 1000


                                                              You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. If this card is Tribute Summoned: Target 1 card on the field and 1 card in either player's Graveyard, also if this card was Tribute Summoned by Tributing a WIND monster, you can target an additional card on the field; place the first target(s) on the top of the Deck in any order, also, after that, return the additional target (if any) to the hand.


                                                              UR Rarity
                                                              3 cardAsh Blossom & Joyous Spring
                                                              UR Rarity
                                                              3 cardAsh Blossom & Joyous Spring
                                                              Ash Blossom & Joyous Spring
                                                              FIRE 3
                                                              Ash Blossom & Joyous Spring
                                                              • ATK:

                                                              • 0

                                                              • DEF:

                                                              • 1800


                                                              When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                                                              UR Rarity
                                                              1 cardCrossout Designator
                                                              UR Rarity
                                                              1 cardCrossout Designator
                                                              Crossout Designator
                                                              Spell Quick
                                                              Crossout Designator

                                                                Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




                                                                Tag(s):

                                                                UR Rarity
                                                                3 cardFloowandereeze and the Advent of Adventure
                                                                UR Rarity
                                                                3 cardFloowandereeze and the Advent of Adventure
                                                                Floowandereeze and the Advent of Adventure
                                                                Spell Quick
                                                                Floowandereeze and the Advent of Adventure

                                                                  Banish 1 Winged Beast monster from your hand or face-up field; add 1 "Floowandereeze" monster or "Floowandereeze" Field Spell from your Deck to your hand, then gain 500 LP. You can only activate 1 "Floowandereeze and the Advent of Adventure" per turn.


                                                                  R Rarity
                                                                  2 cardFloowandereeze and the Magnificent Map
                                                                  R Rarity
                                                                  2 cardFloowandereeze and the Magnificent Map
                                                                  Floowandereeze and the Magnificent Map
                                                                  Spell Field
                                                                  Floowandereeze and the Magnificent Map

                                                                    During your Main Phase: You can reveal 1 Level 1 "Floowandereeze" monster in your hand and banish 1 "Floowandereeze" card with a different name from your Deck, then, immediately after this effect resolves, Normal Summon the revealed monster. If your opponent Normal Summons a monster: Immediately after this effect resolves, you can Normal Summon 1 "Floowandereeze" monster. You can only use each effect of "Floowandereeze and the Magnificent Map" once per turn.


                                                                    SR Rarity
                                                                    1 cardFloowandereeze and the Unexplored Winds
                                                                    SR Rarity
                                                                    1 cardFloowandereeze and the Unexplored Winds
                                                                    Floowandereeze and the Unexplored Winds
                                                                    Spell Continuous
                                                                    Floowandereeze and the Unexplored Winds

                                                                      You can conduct Tribute Summons that require 2 Tributes by sending 1 monster you control and 1 card your opponent controls to the GY instead of Tributing (it is still treated as a Tribute Summon). During your Main Phase: You can reveal up to 2 Winged Beast monsters in your hand and place them on the bottom of your Deck in any order, then draw the same number of cards. You can only use this effect of "Floowandereeze and the Unexplored Winds" once per turn.


                                                                      UR Rarity
                                                                      1 cardGold Sarcophagus
                                                                      UR Rarity
                                                                      1 cardGold Sarcophagus
                                                                      Gold Sarcophagus
                                                                      Spell Normal
                                                                      Gold Sarcophagus

                                                                        Banish 1 card from your Deck, face-up. During your second Standby Phase after this card's activation, add that card to the hand.


                                                                        SR Rarity
                                                                        2 cardPot of Duality
                                                                        SR Rarity
                                                                        2 cardPot of Duality
                                                                        Pot of Duality
                                                                        Spell Normal
                                                                        Pot of Duality

                                                                          Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.




                                                                          Tag(s):

                                                                          SR Rarity
                                                                          3 cardPot of Extravagance
                                                                          SR Rarity
                                                                          3 cardPot of Extravagance
                                                                          Pot of Extravagance
                                                                          Spell Normal
                                                                          Pot of Extravagance

                                                                            At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.




                                                                            Tag(s):

                                                                            SR Rarity
                                                                            1 cardPot of Prosperity
                                                                            SR Rarity
                                                                            1 cardPot of Prosperity
                                                                            Pot of Prosperity
                                                                            Spell Normal
                                                                            Pot of Prosperity

                                                                              Banish 3 or 6 cards of your choice from your Extra Deck, face-down; for the rest of this turn after this card resolves, any damage your opponent takes is halved, also excavate cards from the top of your Deck equal to the number of cards banished, add 1 excavated card to your hand, place the rest on the bottom of your Deck in any order. You can only activate 1 "Pot of Prosperity" per turn. You cannot draw cards by card effects the turn you activate this card.




                                                                              Tag(s):

                                                                              UR Rarity
                                                                              1 cardTerraforming
                                                                              UR Rarity
                                                                              1 cardTerraforming
                                                                              Terraforming
                                                                              Spell Normal
                                                                              Terraforming

                                                                                Add 1 Field Spell from your Deck to your hand.




                                                                                Tag(s):

                                                                                N Rarity
                                                                                1 cardFloowandereeze and the Dreaming Town
                                                                                N Rarity
                                                                                1 cardFloowandereeze and the Dreaming Town
                                                                                Floowandereeze and the Dreaming Town
                                                                                Trap Normal
                                                                                Floowandereeze and the Dreaming Town

                                                                                  During the Main Phase: Immediately after this effect resolves, Normal Summon 1 Level 4 or lower Winged Beast monster. If you Tribute Summon a Level 7 or higher monster while this card is in your GY: You can banish this card; change all monsters your opponent controls to face-down Defense Position. You can only use this effect of "Floowandereeze and the Dreaming Town" once per turn.


                                                                                  UR Rarity
                                                                                  3 cardInfinite Impermanence
                                                                                  UR Rarity
                                                                                  3 cardInfinite Impermanence
                                                                                  Infinite Impermanence
                                                                                  Trap Normal
                                                                                  Infinite Impermanence

                                                                                    Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                                                    UR Rarity
                                                                                    1 cardElder Entity N'tss
                                                                                    UR Rarity
                                                                                    1 cardElder Entity N'tss
                                                                                    Elder Entity N'tss
                                                                                    LIGHT 4
                                                                                    Elder Entity N'tss
                                                                                    • ATK:

                                                                                    • 2500

                                                                                    • DEF:

                                                                                    • 1200


                                                                                    1 Synchro Monster + 1 Xyz Monster Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. (You do not use "Polymerization".) Once per turn: You can Special Summon 1 Level 4 monster from your hand. If this card is sent to the GY: You can target 1 card on the field; destroy it. You can only Special Summon "Elder Entity N'tss(s)" once per turn.


                                                                                    SR Rarity
                                                                                    1 cardInvoked Mechaba
                                                                                    SR Rarity
                                                                                    1 cardInvoked Mechaba
                                                                                    Invoked Mechaba
                                                                                    LIGHT 9
                                                                                    Invoked Mechaba
                                                                                    • ATK:

                                                                                    • 2500

                                                                                    • DEF:

                                                                                    • 2100


                                                                                    "Aleister the Invoker" + 1 LIGHT monster Once per turn, when a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can send the same type of card (Monster, Spell, or Trap) from your hand to the GY; negate the activation, and if you do, banish that card.


                                                                                    UR Rarity
                                                                                    1 cardAccesscode Talker
                                                                                    UR Rarity
                                                                                    1 cardAccesscode Talker
                                                                                    Accesscode Talker
                                                                                    DARK
                                                                                    Accesscode Talker
                                                                                    • ATK:

                                                                                    • 2300

                                                                                    • LINK-4

                                                                                    Link Arrow:

                                                                                    Top

                                                                                    Left

                                                                                    Right

                                                                                    Bottom


                                                                                    2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".




                                                                                    Tag(s):

                                                                                    SR Rarity
                                                                                    1 cardKnightmare Cerberus
                                                                                    SR Rarity
                                                                                    1 cardKnightmare Cerberus
                                                                                    Knightmare Cerberus
                                                                                    EARTH
                                                                                    Knightmare Cerberus
                                                                                    • ATK:

                                                                                    • 1600

                                                                                    • LINK-2

                                                                                    Link Arrow:

                                                                                    Top

                                                                                    Left


                                                                                    2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Special Summoned monster in your opponent's Main Monster Zone; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Cerberus" once per turn. Co-linked monsters you control cannot be destroyed by card effects.


                                                                                    SR Rarity
                                                                                    1 cardKnightmare Phoenix
                                                                                    SR Rarity
                                                                                    1 cardKnightmare Phoenix
                                                                                    Knightmare Phoenix
                                                                                    FIRE
                                                                                    Knightmare Phoenix
                                                                                    • ATK:

                                                                                    • 1900

                                                                                    • LINK-2

                                                                                    Link Arrow:

                                                                                    Top

                                                                                    Right


                                                                                    2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                                                                                    UR Rarity
                                                                                    1 cardKnightmare Unicorn
                                                                                    UR Rarity
                                                                                    1 cardKnightmare Unicorn
                                                                                    Knightmare Unicorn
                                                                                    DARK
                                                                                    Knightmare Unicorn
                                                                                    • ATK:

                                                                                    • 2200

                                                                                    • LINK-3

                                                                                    Link Arrow:

                                                                                    Left

                                                                                    Right

                                                                                    Bottom


                                                                                    2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.


                                                                                    UR Rarity
                                                                                    1 cardLinkuriboh
                                                                                    UR Rarity
                                                                                    1 cardLinkuriboh
                                                                                    Linkuriboh
                                                                                    DARK
                                                                                    Linkuriboh
                                                                                    • ATK:

                                                                                    • 300

                                                                                    • LINK-1

                                                                                    Link Arrow:

                                                                                    Bottom


                                                                                    1 Level 1 Monster When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.


                                                                                    UR Rarity
                                                                                    1 cardRelinquished Anima
                                                                                    UR Rarity
                                                                                    1 cardRelinquished Anima
                                                                                    Relinquished Anima
                                                                                    DARK
                                                                                    Relinquished Anima
                                                                                    • ATK:

                                                                                    • 0

                                                                                    • LINK-1

                                                                                    Link Arrow:

                                                                                    Top


                                                                                    1 Level 1 monster, except a Token You can target 1 face-up monster this card points to; equip that face-up monster to this card (max. 1). You can only use this effect of "Relinquished Anima" once per turn. This card gains ATK equal to that equipped monster's.


                                                                                    UR Rarity
                                                                                    1 cardTri-Brigade Shuraig the Ominous Omen
                                                                                    UR Rarity
                                                                                    1 cardTri-Brigade Shuraig the Ominous Omen
                                                                                    Tri-Brigade Shuraig the Ominous Omen
                                                                                    DARK
                                                                                    Tri-Brigade Shuraig the Ominous Omen
                                                                                    • ATK:

                                                                                    • 3000

                                                                                    • LINK-4

                                                                                    Link Arrow:

                                                                                    Left

                                                                                    Right

                                                                                    Bottom-Left

                                                                                    Bottom-Right


                                                                                    2+ Beast, Beast-Warrior, and/or Winged Beast monsters If this card is Special Summoned, or if another Beast, Beast-Warrior, or Winged Beast monster(s) is Special Summoned to your field: You can banish 1 card on the field. If this card is sent to the GY: You can add 1 Beast, Beast-Warrior, or Winged Beast monster from your Deck to your hand, whose Level is less than or equal to the number of your banished Beast, Beast-Warrior, and Winged Beast monsters. You can only use each effect of "Tri-Brigade Shuraig the Ominous Omen" once per turn.


                                                                                    UR Rarity
                                                                                    1 cardPSY-Framelord Omega
                                                                                    UR Rarity
                                                                                    1 cardPSY-Framelord Omega
                                                                                    PSY-Framelord Omega
                                                                                    LIGHT 8
                                                                                    PSY-Framelord Omega
                                                                                    • ATK:

                                                                                    • 2800

                                                                                    • DEF:

                                                                                    • 2200


                                                                                    1 Tuner + 1+ non-Tuner monsters Once per turn, during the Main Phase (Quick Effect): You can banish both this face-up card from the field and 1 random card from your opponent's hand, face-up, until your next Standby Phase. Once per turn, during your opponent's Standby Phase: You can target 1 banished card; return it to the GY. If this card is in your GY: You can target 1 other card in the GY; shuffle both that card and this card from the GY into the Deck.


                                                                                    R Rarity
                                                                                    1 cardCyber Dragon Nova
                                                                                    R Rarity
                                                                                    1 cardCyber Dragon Nova
                                                                                    Cyber Dragon Nova
                                                                                    LIGHT
                                                                                    Cyber Dragon Nova
                                                                                    • ATK:

                                                                                    • 2100

                                                                                    • DEF:

                                                                                    • 1600


                                                                                    2 Level 5 Machine monsters Once per turn: You can detach 1 material from this card, then target 1 "Cyber Dragon" in your GY; Special Summon that target. Once per turn (Quick Effect): You can banish 1 "Cyber Dragon" from your hand or face-up from your Monster Zone; this card gains 2100 ATK until the end of this turn. If this card in your possession is sent to your GY by your opponent's card effect: You can Special Summon 1 Machine Fusion Monster from your Extra Deck.


                                                                                    UR Rarity
                                                                                    1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                                                                    UR Rarity
                                                                                    1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                                                                    Divine Arsenal AA-ZEUS - Sky Thunder
                                                                                    LIGHT
                                                                                    Divine Arsenal AA-ZEUS - Sky Thunder
                                                                                    • ATK:

                                                                                    • 3000

                                                                                    • DEF:

                                                                                    • 3000


                                                                                    2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                                                                                    Tag(s):

                                                                                    SR Rarity
                                                                                    1 cardDownerd Magician
                                                                                    SR Rarity
                                                                                    1 cardDownerd Magician
                                                                                    Downerd Magician
                                                                                    DARK
                                                                                    Downerd Magician
                                                                                    • ATK:

                                                                                    • 2100

                                                                                    • DEF:

                                                                                    • 200


                                                                                    2 Level 4 Spellcaster-Type monsters During your Main Phase 2, you can also Xyz Summon this card by using a Rank 3 or lower Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains 200 ATK for each Xyz Material attached to it. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card attacked or was attacked, after damage calculation: Detach 1 Xyz Material from this card.


                                                                                    SR Rarity
                                                                                    1 cardLyrilusc - Assembled Nightingale
                                                                                    SR Rarity
                                                                                    1 cardLyrilusc - Assembled Nightingale
                                                                                    Lyrilusc - Assembled Nightingale
                                                                                    WIND
                                                                                    Lyrilusc - Assembled Nightingale
                                                                                    • ATK:

                                                                                    • 0

                                                                                    • DEF:

                                                                                    • 0


                                                                                    2 or more Level 1 monsters This card gains 200 ATK for each Xyz Material attached to it. This card can attack directly. While this card has Xyz Material, it can attack a number of times each Battle Phase, up to the number of Xyz Materials attached to it. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; until the end of this turn, "Lyrilusc" monsters you control cannot be destroyed by battle or card effects, also you take no battle damage.


                                                                                    UR Rarity
                                                                                    1 cardLyrilusc - Recital Starling
                                                                                    UR Rarity
                                                                                    1 cardLyrilusc - Recital Starling
                                                                                    Lyrilusc - Recital Starling
                                                                                    WIND
                                                                                    Lyrilusc - Recital Starling
                                                                                    • ATK:

                                                                                    • 0

                                                                                    • DEF:

                                                                                    • 0


                                                                                    2+ Level 1 monsters If this card is Xyz Summoned: You can target 1 face-up monster on the field; it gains 300 ATK/DEF for each material attached to this card. Once per turn: You can detach 1 material from this card; add 1 Level 1 Winged Beast monster from your Deck to your hand. All battle damage you take from battles involving this Xyz Summoned card is also inflicted to your opponent.


                                                                                    6/Sixth Place

                                                                                    Agentzz (27563401)

                                                                                    Need 27 UR

                                                                                    UR Rarity
                                                                                    Dinowrestler Pankratops1 card
                                                                                    UR Rarity
                                                                                    Maxx "C"3 card
                                                                                    UR Rarity
                                                                                    Souleating Oviraptor2 card
                                                                                    UR Rarity
                                                                                    Ultimate Conductor Tyranno2 card
                                                                                    UR Rarity
                                                                                    Accesscode Talker1 card
                                                                                    UR Rarity
                                                                                    Apollousa, Bow of the Goddess1 card
                                                                                    UR Rarity
                                                                                    Knightmare Unicorn1 card
                                                                                    UR Rarity
                                                                                    Linkuriboh1 card
                                                                                    UR Rarity
                                                                                    Scrap Wyvern1 card
                                                                                    UR Rarity
                                                                                    Borreload Savage Dragon1 card
                                                                                    UR Rarity
                                                                                    Ash Blossom & Joyous Spring3 card
                                                                                    UR Rarity
                                                                                    Evolzar Dolkka1 card
                                                                                    UR Rarity
                                                                                    Evolzar Laggia1 card
                                                                                    UR Rarity
                                                                                    Called by the Grave2 card
                                                                                    UR Rarity
                                                                                    Fossil Dig3 card
                                                                                    UR Rarity
                                                                                    Lightning Storm1 card
                                                                                    UR Rarity
                                                                                    Triple Tactics Talent1 card
                                                                                    UR Rarity
                                                                                    Infinite Impermanence1 card

                                                                                    Main: 40 Extra: 15

                                                                                    SR Rarity
                                                                                    2 cardAnimadorned Archosaur
                                                                                    SR Rarity
                                                                                    2 cardAnimadorned Archosaur
                                                                                    Animadorned Archosaur
                                                                                    LIGHT 1
                                                                                    Animadorned Archosaur
                                                                                    • ATK:

                                                                                    • 0

                                                                                    • DEF:

                                                                                    • 0


                                                                                    If this card is Normal or Special Summoned: You can destroy 1 Dinosaur monster in your hand or face-up field, except "Animadorned Archosaur", then add 1 Reptile, Sea Serpent, or Winged Beast monster with the same original Level as that destroyed monster, OR 1 "Evolution Pill" Spell, from your Deck to your hand. You can only use this effect of "Animadorned Archosaur" once per turn.


                                                                                    SR Rarity
                                                                                    3 cardBabycerasaurus
                                                                                    SR Rarity
                                                                                    3 cardBabycerasaurus
                                                                                    Babycerasaurus
                                                                                    EARTH 2
                                                                                    Babycerasaurus
                                                                                    • ATK:

                                                                                    • 500

                                                                                    • DEF:

                                                                                    • 500


                                                                                    If this card is destroyed by a card effect and sent to the Graveyard: Special Summon 1 Level 4 or lower Dinosaur-Type monster from your Deck.


                                                                                    UR Rarity
                                                                                    1 cardDinowrestler Pankratops
                                                                                    UR Rarity
                                                                                    1 cardDinowrestler Pankratops
                                                                                    Dinowrestler Pankratops
                                                                                    EARTH 7
                                                                                    Dinowrestler Pankratops
                                                                                    • ATK:

                                                                                    • 2600

                                                                                    • DEF:

                                                                                    • 0


                                                                                    If your opponent controls more monsters than you do, you can Special Summon this card (from your hand). You can only Special Summon "Dinowrestler Pankratops" once per turn this way. (Quick Effect): You can Tribute 1 "Dinowrestler" monster, then target 1 card your opponent controls; destroy it. You can only use this effect of "Dinowrestler Pankratops" once per turn.


                                                                                    N Rarity
                                                                                    1 cardGiant Rex
                                                                                    N Rarity
                                                                                    1 cardGiant Rex
                                                                                    Giant Rex
                                                                                    EARTH 4
                                                                                    Giant Rex
                                                                                    • ATK:

                                                                                    • 2000

                                                                                    • DEF:

                                                                                    • 1200


                                                                                    Cannot attack directly. If this card is banished: You can Special Summon this card, and if you do, this card gains 200 ATK for each of your banished Dinosaur monsters. You can only use this effect of "Giant Rex" once per turn.


                                                                                    UR Rarity
                                                                                    3 cardMaxx "C"
                                                                                    UR Rarity
                                                                                    3 cardMaxx "C"
                                                                                    Maxx "C"
                                                                                    EARTH 2
                                                                                    Maxx "C"
                                                                                    • ATK:

                                                                                    • 500

                                                                                    • DEF:

                                                                                    • 200


                                                                                    During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                                                                                    SR Rarity
                                                                                    3 cardMiscellaneousaurus
                                                                                    SR Rarity
                                                                                    3 cardMiscellaneousaurus
                                                                                    Miscellaneousaurus
                                                                                    FIRE 4
                                                                                    Miscellaneousaurus
                                                                                    • ATK:

                                                                                    • 1800

                                                                                    • DEF:

                                                                                    • 1000


                                                                                    During either player's Main Phase: You can send this card from your hand to the Graveyard; during this Main Phase, Dinosaur-Type monsters you control are unaffected by your opponent's activated effects. You can banish any number of Dinosaur-Type monsters from your Graveyard, including this card; Special Summon 1 Dinosaur-Type monster from your Deck with a Level equal to the total number of monsters banished to activate this effect, but destroy it during the End Phase. You can only use this effect of "Miscellaneousaurus" once per turn.


                                                                                    SR Rarity
                                                                                    1 cardPetiteranodon
                                                                                    SR Rarity
                                                                                    1 cardPetiteranodon
                                                                                    Petiteranodon
                                                                                    EARTH 2
                                                                                    Petiteranodon
                                                                                    • ATK:

                                                                                    • 500

                                                                                    • DEF:

                                                                                    • 500


                                                                                    If this card is destroyed by a card effect and sent to the Graveyard: Special Summon 1 Level 4 or higher Dinosaur-Type monster from your Deck, but it cannot attack this turn.


                                                                                    SR Rarity
                                                                                    1 cardScrap Chimera
                                                                                    SR Rarity
                                                                                    1 cardScrap Chimera
                                                                                    Scrap Chimera
                                                                                    EARTH 4
                                                                                    Scrap Chimera
                                                                                    • ATK:

                                                                                    • 1700

                                                                                    • DEF:

                                                                                    • 500


                                                                                    This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a "Scrap" monster, and all other Synchro Material Monsters must also be "Scrap" monsters. When this card is Normal Summoned, you can select 1 "Scrap" Tuner monster in your Graveyard and Special Summon it.


                                                                                    UR Rarity
                                                                                    2 cardSouleating Oviraptor
                                                                                    UR Rarity
                                                                                    2 cardSouleating Oviraptor
                                                                                    Souleating Oviraptor
                                                                                    DARK 4
                                                                                    Souleating Oviraptor
                                                                                    • ATK:

                                                                                    • 1800

                                                                                    • DEF:

                                                                                    • 500


                                                                                    If this card is Normal or Special Summoned: You can take 1 Dinosaur-Type monster from your Deck, and either add it to your hand or send it to the Graveyard. You can target 1 other Level 4 or lower Dinosaur-Type monster on the field; destroy it, then Special Summon 1 Dinosaur-Type monster from your Graveyard in Defense Position. You can only use each effect of "Souleating Oviraptor" once per turn.


                                                                                    SR Rarity
                                                                                    1 cardTrue King Lithosagym, the Disaster
                                                                                    SR Rarity
                                                                                    1 cardTrue King Lithosagym, the Disaster
                                                                                    True King Lithosagym, the Disaster
                                                                                    EARTH 9
                                                                                    True King Lithosagym, the Disaster
                                                                                    • ATK:

                                                                                    • 2500

                                                                                    • DEF:

                                                                                    • 2300


                                                                                    If this card is in your hand: You can destroy 2 other monsters in your hand and/or face-up field, including an EARTH monster, and if you do, Special Summon this card, and if you do that, and both destroyed monsters were EARTH, you can also look at your opponent's Extra Deck and banish up to 3 monsters from it with different names. If this card is destroyed by card effect: You can Special Summon 1 non-EARTH Wyrm monster from your GY. You can only use each effect of "True King Lithosagym, the Disaster" once per turn.


                                                                                    UR Rarity
                                                                                    2 cardUltimate Conductor Tyranno
                                                                                    UR Rarity
                                                                                    2 cardUltimate Conductor Tyranno
                                                                                    Ultimate Conductor Tyranno
                                                                                    LIGHT 10
                                                                                    Ultimate Conductor Tyranno
                                                                                    • ATK:

                                                                                    • 3500

                                                                                    • DEF:

                                                                                    • 3200


                                                                                    Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 2 Dinosaur-Type monsters from your Graveyard. Once per turn, during either player's Main Phase: You can destroy 1 monster in your hand or field, and if you do, change all face-up monsters your opponent controls to face-down Defense Position. This card can attack all monsters your opponent controls, once each. At the start of the Damage Step, if this card attacks a Defense Position monster: You can inflict 1000 damage to your opponent, and if you do, send that Defense Position monster to the Graveyard.


                                                                                    N Rarity
                                                                                    1 cardPSY-Frame Driver
                                                                                    N Rarity
                                                                                    1 cardPSY-Frame Driver
                                                                                    PSY-Frame Driver
                                                                                    LIGHT 6
                                                                                    PSY-Frame Driver
                                                                                    • ATK:

                                                                                    • 2500

                                                                                    • DEF:

                                                                                    • 0


                                                                                    A Psychic soldier that rides into battle against the Security Forces on currents of lightning, using an autonomic amplifier called "PSY-Frame".


                                                                                    UR Rarity
                                                                                    3 cardAsh Blossom & Joyous Spring
                                                                                    UR Rarity
                                                                                    3 cardAsh Blossom & Joyous Spring
                                                                                    Ash Blossom & Joyous Spring
                                                                                    FIRE 3
                                                                                    Ash Blossom & Joyous Spring
                                                                                    • ATK:

                                                                                    • 0

                                                                                    • DEF:

                                                                                    • 1800


                                                                                    When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                                                                                    SR Rarity
                                                                                    2 cardPSY-Framegear Gamma
                                                                                    SR Rarity
                                                                                    2 cardPSY-Framegear Gamma
                                                                                    PSY-Framegear Gamma
                                                                                    LIGHT 2
                                                                                    PSY-Framegear Gamma
                                                                                    • ATK:

                                                                                    • 1000

                                                                                    • DEF:

                                                                                    • 0


                                                                                    Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. When your opponent activates a monster effect while you control no monsters (Quick Effect): You can Special Summon both this card from your hand and 1 "PSY-Frame Driver" from your hand, Deck, or GY, and if you do, negate that activation, and if you do that, destroy that monster. During the End Phase, banish the face-up monsters Special Summoned by this effect.


                                                                                    SR Rarity
                                                                                    2 cardScrap Raptor
                                                                                    SR Rarity
                                                                                    2 cardScrap Raptor
                                                                                    Scrap Raptor
                                                                                    EARTH 4
                                                                                    Scrap Raptor
                                                                                    • ATK:

                                                                                    • 1400

                                                                                    • DEF:

                                                                                    • 1000


                                                                                    You can target 1 monster you control; destroy it, also, during your Main Phase this turn, you can Normal Summon 1 "Scrap" monster in addition to your Normal Summon/Set. If this card is destroyed by the effect of a "Scrap" card and sent to your GY: You can add 1 "Scrap Factory" or 1 non-Tuner "Scrap" monster from your Deck to your hand. You can only use each effect of "Scrap Raptor" once per turn.


                                                                                    UR Rarity
                                                                                    2 cardCalled by the Grave
                                                                                    UR Rarity
                                                                                    2 cardCalled by the Grave
                                                                                    Called by the Grave
                                                                                    Spell Quick
                                                                                    Called by the Grave

                                                                                      Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                                                                                      Tag(s):

                                                                                      SR Rarity
                                                                                      2 cardDouble Evolution Pill
                                                                                      SR Rarity
                                                                                      2 cardDouble Evolution Pill
                                                                                      Double Evolution Pill
                                                                                      Spell Normal
                                                                                      Double Evolution Pill

                                                                                        Banish 1 Dinosaur monster and 1 non-Dinosaur monster from your hand and/or GY; Special Summon 1 Level 7 or higher Dinosaur monster from your hand or Deck, ignoring its Summoning conditions. You can only activate 1 "Double Evolution Pill" per turn.


                                                                                        SR Rarity
                                                                                        1 cardDragonic Diagram
                                                                                        SR Rarity
                                                                                        1 cardDragonic Diagram
                                                                                        Dragonic Diagram
                                                                                        Spell Field
                                                                                        Dragonic Diagram

                                                                                          All "True Draco" and "True King" monsters on the field gain 300 ATK/DEF. The first time each Tribute Summoned "True Draco" or "True King" monster would be destroyed by battle each turn, it is not destroyed. Once per turn: You can destroy 1 other card you control or in your hand, and if you do, add 1 "True Draco" or "True King" card from your Deck to your hand.


                                                                                          UR Rarity
                                                                                          3 cardFossil Dig
                                                                                          UR Rarity
                                                                                          3 cardFossil Dig
                                                                                          Fossil Dig
                                                                                          Spell Normal
                                                                                          Fossil Dig

                                                                                            Add 1 Level 6 or lower Dinosaur monster from your Deck to your hand.


                                                                                            UR Rarity
                                                                                            1 cardLightning Storm
                                                                                            UR Rarity
                                                                                            1 cardLightning Storm
                                                                                            Lightning Storm
                                                                                            Spell Normal
                                                                                            Lightning Storm

                                                                                              If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.




                                                                                              Tag(s):

                                                                                              SR Rarity
                                                                                              1 cardPot of Prosperity
                                                                                              SR Rarity
                                                                                              1 cardPot of Prosperity
                                                                                              Pot of Prosperity
                                                                                              Spell Normal
                                                                                              Pot of Prosperity

                                                                                                Banish 3 or 6 cards of your choice from your Extra Deck, face-down; for the rest of this turn after this card resolves, any damage your opponent takes is halved, also excavate cards from the top of your Deck equal to the number of cards banished, add 1 excavated card to your hand, place the rest on the bottom of your Deck in any order. You can only activate 1 "Pot of Prosperity" per turn. You cannot draw cards by card effects the turn you activate this card.




                                                                                                Tag(s):

                                                                                                UR Rarity
                                                                                                1 cardTriple Tactics Talent
                                                                                                UR Rarity
                                                                                                1 cardTriple Tactics Talent
                                                                                                Triple Tactics Talent
                                                                                                Spell Normal
                                                                                                Triple Tactics Talent

                                                                                                  If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                                                                                  Tag(s):

                                                                                                  UR Rarity
                                                                                                  1 cardInfinite Impermanence
                                                                                                  UR Rarity
                                                                                                  1 cardInfinite Impermanence
                                                                                                  Infinite Impermanence
                                                                                                  Trap Normal
                                                                                                  Infinite Impermanence

                                                                                                    Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                                                                    UR Rarity
                                                                                                    1 cardAccesscode Talker
                                                                                                    UR Rarity
                                                                                                    1 cardAccesscode Talker
                                                                                                    Accesscode Talker
                                                                                                    DARK
                                                                                                    Accesscode Talker
                                                                                                    • ATK:

                                                                                                    • 2300

                                                                                                    • LINK-4

                                                                                                    Link Arrow:

                                                                                                    Top

                                                                                                    Left

                                                                                                    Right

                                                                                                    Bottom


                                                                                                    2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".




                                                                                                    Tag(s):

                                                                                                    UR Rarity
                                                                                                    1 cardApollousa, Bow of the Goddess
                                                                                                    UR Rarity
                                                                                                    1 cardApollousa, Bow of the Goddess
                                                                                                    Apollousa, Bow of the Goddess
                                                                                                    WIND
                                                                                                    Apollousa, Bow of the Goddess
                                                                                                    • ATK:

                                                                                                    • -1

                                                                                                    • LINK-4

                                                                                                    Link Arrow:

                                                                                                    Top

                                                                                                    Bottom-Left

                                                                                                    Bottom

                                                                                                    Bottom-Right


                                                                                                    2+ monsters with different names, except Tokens You can only control 1 "Apollousa, Bow of the Goddess". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.


                                                                                                    SR Rarity
                                                                                                    1 cardAussa the Earth Charmer, Immovable
                                                                                                    SR Rarity
                                                                                                    1 cardAussa the Earth Charmer, Immovable
                                                                                                    Aussa the Earth Charmer, Immovable
                                                                                                    EARTH
                                                                                                    Aussa the Earth Charmer, Immovable
                                                                                                    • ATK:

                                                                                                    • 1850

                                                                                                    • LINK-2

                                                                                                    Link Arrow:

                                                                                                    Bottom-Left

                                                                                                    Bottom-Right


                                                                                                    2 monsters, including an EARTH monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 EARTH monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 EARTH monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Aussa the Earth Charmer, Immovable" once per turn.


                                                                                                    SR Rarity
                                                                                                    1 cardDharc the Dark Charmer, Gloomy
                                                                                                    SR Rarity
                                                                                                    1 cardDharc the Dark Charmer, Gloomy
                                                                                                    Dharc the Dark Charmer, Gloomy
                                                                                                    DARK
                                                                                                    Dharc the Dark Charmer, Gloomy
                                                                                                    • ATK:

                                                                                                    • 1850

                                                                                                    • LINK-2

                                                                                                    Link Arrow:

                                                                                                    Bottom-Left

                                                                                                    Bottom-Right


                                                                                                    2 monsters, including a DARK monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 DARK monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 DARK monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Dharc the Dark Charmer, Gloomy" once per turn.


                                                                                                    SR Rarity
                                                                                                    1 cardKnightmare Cerberus
                                                                                                    SR Rarity
                                                                                                    1 cardKnightmare Cerberus
                                                                                                    Knightmare Cerberus
                                                                                                    EARTH
                                                                                                    Knightmare Cerberus
                                                                                                    • ATK:

                                                                                                    • 1600

                                                                                                    • LINK-2

                                                                                                    Link Arrow:

                                                                                                    Top

                                                                                                    Left


                                                                                                    2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Special Summoned monster in your opponent's Main Monster Zone; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Cerberus" once per turn. Co-linked monsters you control cannot be destroyed by card effects.


                                                                                                    SR Rarity
                                                                                                    1 cardKnightmare Phoenix
                                                                                                    SR Rarity
                                                                                                    1 cardKnightmare Phoenix
                                                                                                    Knightmare Phoenix
                                                                                                    FIRE
                                                                                                    Knightmare Phoenix
                                                                                                    • ATK:

                                                                                                    • 1900

                                                                                                    • LINK-2

                                                                                                    Link Arrow:

                                                                                                    Top

                                                                                                    Right


                                                                                                    2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                                                                                                    UR Rarity
                                                                                                    1 cardKnightmare Unicorn
                                                                                                    UR Rarity
                                                                                                    1 cardKnightmare Unicorn
                                                                                                    Knightmare Unicorn
                                                                                                    DARK
                                                                                                    Knightmare Unicorn
                                                                                                    • ATK:

                                                                                                    • 2200

                                                                                                    • LINK-3

                                                                                                    Link Arrow:

                                                                                                    Left

                                                                                                    Right

                                                                                                    Bottom


                                                                                                    2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.


                                                                                                    UR Rarity
                                                                                                    1 cardLinkuriboh
                                                                                                    UR Rarity
                                                                                                    1 cardLinkuriboh
                                                                                                    Linkuriboh
                                                                                                    DARK
                                                                                                    Linkuriboh
                                                                                                    • ATK:

                                                                                                    • 300

                                                                                                    • LINK-1

                                                                                                    Link Arrow:

                                                                                                    Bottom


                                                                                                    1 Level 1 Monster When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.


                                                                                                    UR Rarity
                                                                                                    1 cardScrap Wyvern
                                                                                                    UR Rarity
                                                                                                    1 cardScrap Wyvern
                                                                                                    Scrap Wyvern
                                                                                                    EARTH
                                                                                                    Scrap Wyvern
                                                                                                    • ATK:

                                                                                                    • 1700

                                                                                                    • LINK-2

                                                                                                    Link Arrow:

                                                                                                    Left

                                                                                                    Bottom


                                                                                                    2 monsters, including a "Scrap" monster You can target 1 "Scrap" monster in your GY; Special Summon it, then destroy 1 card you control. If another face-up "Scrap" monster is destroyed by card effect, while you control this monster (except during the Damage Step): You can Special Summon 1 "Scrap" monster from your Deck, then destroy 1 card on the field. You can only use each effect of "Scrap Wyvern" once per turn.


                                                                                                    R Rarity
                                                                                                    1 cardSecure Gardna
                                                                                                    R Rarity
                                                                                                    1 cardSecure Gardna
                                                                                                    Secure Gardna
                                                                                                    LIGHT
                                                                                                    Secure Gardna
                                                                                                    • ATK:

                                                                                                    • 1000

                                                                                                    • LINK-1

                                                                                                    Link Arrow:

                                                                                                    Right


                                                                                                    1 Cyberse Link Monster After this card is Special Summoned, you take no effect damage for the rest of this turn. Once per turn, if you would take battle or effect damage, you take no damage. Cannot be used as Link Material. You can only control 1 "Secure Gardna".


                                                                                                    UR Rarity
                                                                                                    1 cardBorreload Savage Dragon
                                                                                                    UR Rarity
                                                                                                    1 cardBorreload Savage Dragon
                                                                                                    Borreload Savage Dragon
                                                                                                    DARK 8
                                                                                                    Borreload Savage Dragon
                                                                                                    • ATK:

                                                                                                    • 3000

                                                                                                    • DEF:

                                                                                                    • 2500


                                                                                                    1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can equip 1 Link Monster from your GY to this card, and if you do, place Borrel Counters on this card equal to that Link Monster's Link Rating. This card gains ATK equal to half the ATK of the monster equipped to it by its effect. When your opponent activates a card or effect (Quick Effect): You can remove 1 Borrel Counter from this card; negate the activation. You can only use this effect of "Borreload Savage Dragon" once per turn.


                                                                                                    UR Rarity
                                                                                                    1 cardEvolzar Dolkka
                                                                                                    UR Rarity
                                                                                                    1 cardEvolzar Dolkka
                                                                                                    Evolzar Dolkka
                                                                                                    FIRE
                                                                                                    Evolzar Dolkka
                                                                                                    • ATK:

                                                                                                    • 2300

                                                                                                    • DEF:

                                                                                                    • 1700


                                                                                                    2 Level 4 Dinosaur-Type monsters During either player's turn, when a monster effect activates: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy that monster.


                                                                                                    UR Rarity
                                                                                                    1 cardEvolzar Laggia
                                                                                                    UR Rarity
                                                                                                    1 cardEvolzar Laggia
                                                                                                    Evolzar Laggia
                                                                                                    FIRE
                                                                                                    Evolzar Laggia
                                                                                                    • ATK:

                                                                                                    • 2400

                                                                                                    • DEF:

                                                                                                    • 2000


                                                                                                    2 Level 4 Dinosaur-Type monsters During either player's turn, when a monster(s) would be Normal or Special Summoned, OR a Spell/Trap Card is activated: You can detach 2 Xyz Materials from this card; negate the Summon or activation, and if you do, destroy that card.


                                                                                                    SR Rarity
                                                                                                    1 cardNumber 41: Bagooska the Terribly Tired Tapir
                                                                                                    SR Rarity
                                                                                                    1 cardNumber 41: Bagooska the Terribly Tired Tapir
                                                                                                    Number 41: Bagooska the Terribly Tired Tapir
                                                                                                    EARTH
                                                                                                    Number 41: Bagooska the Terribly Tired Tapir
                                                                                                    • ATK:

                                                                                                    • 2100

                                                                                                    • DEF:

                                                                                                    • 2000


                                                                                                    2 Level 4 monsters Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.


                                                                                                    SR Rarity
                                                                                                    1 cardNumber 60: Dugares the Timeless
                                                                                                    SR Rarity
                                                                                                    1 cardNumber 60: Dugares the Timeless
                                                                                                    Number 60: Dugares the Timeless
                                                                                                    FIRE
                                                                                                    Number 60: Dugares the Timeless
                                                                                                    • ATK:

                                                                                                    • 1200

                                                                                                    • DEF:

                                                                                                    • 1200


                                                                                                    2 Level 4 monsters You can detach 2 materials from this card, then activate 1 of the following effects; ● Skip your next Draw Phase, also draw 2 cards, then discard 1 card. ● Skip your next Main Phase 1, also Special Summon 1 monster from your GY in Defense Position. ● Skip the Battle Phase of your next turn, also double the ATK of 1 monster you control until the end of this turn. You can only use this effect of "Number 60: Dugares the Timeless" once per turn.


                                                                                                    7/Seventh Place

                                                                                                    MasterNQT (45630271)

                                                                                                    Need 25 UR

                                                                                                    UR Rarity
                                                                                                    Mathmech Circular3 card
                                                                                                    UR Rarity
                                                                                                    Maxx "C"3 card
                                                                                                    UR Rarity
                                                                                                    Nibiru, the Primal Being1 card
                                                                                                    UR Rarity
                                                                                                    Accesscode Talker1 card
                                                                                                    UR Rarity
                                                                                                    Dark Templar @Ignister1 card
                                                                                                    UR Rarity
                                                                                                    Decode Talker Heatsoul1 card
                                                                                                    UR Rarity
                                                                                                    The Arrival Cyberse @Ignister1 card
                                                                                                    UR Rarity
                                                                                                    Ash Blossom & Joyous Spring3 card
                                                                                                    UR Rarity
                                                                                                    Effect Veiler1 card
                                                                                                    UR Rarity
                                                                                                    Primathmech Alembertian1 card
                                                                                                    UR Rarity
                                                                                                    Called by the Grave2 card
                                                                                                    UR Rarity
                                                                                                    Crossout Designator1 card
                                                                                                    UR Rarity
                                                                                                    Cynet Mining3 card
                                                                                                    UR Rarity
                                                                                                    Harpie's Feather Duster1 card
                                                                                                    UR Rarity
                                                                                                    Infinite Impermanence2 card

                                                                                                    Main: 41 Extra: 15

                                                                                                    R Rarity
                                                                                                    3 cardAchichi @Ignister
                                                                                                    R Rarity
                                                                                                    3 cardAchichi @Ignister
                                                                                                    Achichi @Ignister
                                                                                                    FIRE 2
                                                                                                    Achichi @Ignister
                                                                                                    • ATK:

                                                                                                    • 800

                                                                                                    • DEF:

                                                                                                    • 800


                                                                                                    If this card is Normal or Special Summoned: You can add 1 Level 4 or lower "@Ignister" monster from your Deck to your hand, except "Achichi @Ignister". At the start of the Damage Step, when your Cyberse monster battles: You can banish this card from your GY; destroy that monster you control. You can only use each effect of "Achichi @Ignister" once per turn.


                                                                                                    R Rarity
                                                                                                    1 cardDanmari @Ignister
                                                                                                    R Rarity
                                                                                                    1 cardDanmari @Ignister
                                                                                                    Danmari @Ignister
                                                                                                    DARK 6
                                                                                                    Danmari @Ignister
                                                                                                    • ATK:

                                                                                                    • 2300

                                                                                                    • DEF:

                                                                                                    • 0


                                                                                                    When an attack is declared involving your "@Ignister" monster: You can Special Summon this card from your hand, and if you do, negate that attack. While you control a Link-6 monster (Quick Effect): You can banish this card from your field or GY, then target 1 face-up card your opponent controls; negate its effects until the end of this turn. You can only use each effect of "Danmari @Ignister" once per turn.


                                                                                                    N Rarity
                                                                                                    1 cardDoyon @Ignister
                                                                                                    N Rarity
                                                                                                    1 cardDoyon @Ignister
                                                                                                    Doyon @Ignister
                                                                                                    DARK 4
                                                                                                    Doyon @Ignister
                                                                                                    • ATK:

                                                                                                    • 400

                                                                                                    • DEF:

                                                                                                    • 1600


                                                                                                    If this card is Normal or Special Summoned: You can target 1 "@Ignister" monster in your GY; add it to your hand. If this card is sent to the GY as material for the Link Summon of a Cyberse monster: You can target 1 "A.I." Spell/Trap in your GY; add it to your hand. You can only use each effect of "Doyon @Ignister" once per turn.


                                                                                                    SR Rarity
                                                                                                    1 cardDroll & Lock Bird
                                                                                                    SR Rarity
                                                                                                    1 cardDroll & Lock Bird
                                                                                                    Droll & Lock Bird
                                                                                                    WIND 1
                                                                                                    Droll & Lock Bird
                                                                                                    • ATK:

                                                                                                    • 0

                                                                                                    • DEF:

                                                                                                    • 0


                                                                                                    If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


                                                                                                    R Rarity
                                                                                                    1 cardGatchiri @Ignister
                                                                                                    R Rarity
                                                                                                    1 cardGatchiri @Ignister
                                                                                                    Gatchiri @Ignister
                                                                                                    EARTH 8
                                                                                                    Gatchiri @Ignister
                                                                                                    • ATK:

                                                                                                    • 0

                                                                                                    • DEF:

                                                                                                    • 3000


                                                                                                    The first time each Cyberse monster you control would be destroyed by a card effect each turn, it is not destroyed. You can only use each of the following effects of "Gatchiri @Ignister" once per turn. ● You can target 1 Cyberse Effect Monster you control; negate its effects, and if you do, Special Summon this card from your hand. ● If this card is sent from the field to your GY: You can target 1 face-up monster you control; that target is unaffected by your opponent's card effects until the end of your opponent's turn.


                                                                                                    R Rarity
                                                                                                    1 cardMathmech Addition
                                                                                                    R Rarity
                                                                                                    1 cardMathmech Addition
                                                                                                    Mathmech Addition
                                                                                                    FIRE 4
                                                                                                    Mathmech Addition
                                                                                                    • ATK:

                                                                                                    • 1000

                                                                                                    • DEF:

                                                                                                    • 1000


                                                                                                    You can target 1 face-up monster on the field; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Cyberse monsters, also Special Summon this card from your hand (but it cannot attack this turn), and if you do, the targeted monster gains 1000 ATK until the end of this turn. You can only use this effect of "Mathmech Addition" once per turn.


                                                                                                    UR Rarity
                                                                                                    3 cardMathmech Circular
                                                                                                    UR Rarity
                                                                                                    3 cardMathmech Circular
                                                                                                    Mathmech Circular
                                                                                                    LIGHT 4
                                                                                                    Mathmech Circular
                                                                                                    • ATK:

                                                                                                    • 1500

                                                                                                    • DEF:

                                                                                                    • 1500


                                                                                                    You can send 1 "Mathmech" monster, except "Mathmech Circular", from your Deck to your GY; Special Summon this card from your hand, also you can only attack with 1 monster for the rest of this turn. If a "Mathmech" monster is Normal or Special Summoned to your field while you control this monster (except during the Damage Step): You can add 1 "Mathmech" Spell/Trap from your Deck to your hand. You can only use each effect of "Mathmech Circular" once per turn.


                                                                                                    UR Rarity
                                                                                                    3 cardMaxx "C"
                                                                                                    UR Rarity
                                                                                                    3 cardMaxx "C"
                                                                                                    Maxx "C"
                                                                                                    EARTH 2
                                                                                                    Maxx "C"
                                                                                                    • ATK:

                                                                                                    • 500

                                                                                                    • DEF:

                                                                                                    • 200


                                                                                                    During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                                                                                                    UR Rarity
                                                                                                    1 cardNibiru, the Primal Being
                                                                                                    UR Rarity
                                                                                                    1 cardNibiru, the Primal Being
                                                                                                    Nibiru, the Primal Being
                                                                                                    LIGHT 11
                                                                                                    Nibiru, the Primal Being
                                                                                                    • ATK:

                                                                                                    • 3000

                                                                                                    • DEF:

                                                                                                    • 600


                                                                                                    During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


                                                                                                    R Rarity
                                                                                                    3 cardPikari @Ignister
                                                                                                    R Rarity
                                                                                                    3 cardPikari @Ignister
                                                                                                    Pikari @Ignister
                                                                                                    LIGHT 4
                                                                                                    Pikari @Ignister
                                                                                                    • ATK:

                                                                                                    • 1200

                                                                                                    • DEF:

                                                                                                    • 600


                                                                                                    If this card is Normal or Special Summoned: You can add 1 "A.I." Spell/Trap from your Deck to your hand. You can target 1 "@Ignister" monster you control; its Level becomes 4 until the end of this turn. You can only use each effect of "Pikari @Ignister" once per turn.


                                                                                                    UR Rarity
                                                                                                    3 cardAsh Blossom & Joyous Spring
                                                                                                    UR Rarity
                                                                                                    3 cardAsh Blossom & Joyous Spring
                                                                                                    Ash Blossom & Joyous Spring
                                                                                                    FIRE 3
                                                                                                    Ash Blossom & Joyous Spring
                                                                                                    • ATK:

                                                                                                    • 0

                                                                                                    • DEF:

                                                                                                    • 1800


                                                                                                    When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                                                                                                    N Rarity
                                                                                                    1 cardBururu @Ignister
                                                                                                    N Rarity
                                                                                                    1 cardBururu @Ignister
                                                                                                    Bururu @Ignister
                                                                                                    WIND 3
                                                                                                    Bururu @Ignister
                                                                                                    • ATK:

                                                                                                    • 600

                                                                                                    • DEF:

                                                                                                    • 1000


                                                                                                    If this card is Normal or Special Summoned: You can send 1 "@Ignister" monster from your Deck to the GY. If this card is sent to the GY as material for the Synchro Summon of a Cyberse monster: You can target 1 monster in your GY that was used for that Synchro Summon, except "Bururu @Ignister"; Special Summon that monster. You can only use each effect of "Bururu @Ignister" once per turn.


                                                                                                    UR Rarity
                                                                                                    1 cardEffect Veiler
                                                                                                    UR Rarity
                                                                                                    1 cardEffect Veiler
                                                                                                    Effect Veiler
                                                                                                    LIGHT 1
                                                                                                    Effect Veiler
                                                                                                    • ATK:

                                                                                                    • 0

                                                                                                    • DEF:

                                                                                                    • 0


                                                                                                    During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


                                                                                                    R Rarity
                                                                                                    1 cardMathmech Diameter
                                                                                                    R Rarity
                                                                                                    1 cardMathmech Diameter
                                                                                                    Mathmech Diameter
                                                                                                    LIGHT 4
                                                                                                    Mathmech Diameter
                                                                                                    • ATK:

                                                                                                    • 1000

                                                                                                    • DEF:

                                                                                                    • 1500


                                                                                                    When this card is Normal Summoned: You can target 1 Level 4 Cyberse monster in your GY; Special Summon it, but it cannot activate its effects. A "Mathmech" monster that was Synchro or Xyz Summoned using this card on the field as material gains the following effect. ● Once per turn, during the turn this card was Special Summoned, when your opponent activates a card or effect (Quick Effect): You can negate that effect. You can only use each effect of "Mathmech Diameter" once per turn.


                                                                                                    SR Rarity
                                                                                                    1 cardMathmech Sigma
                                                                                                    SR Rarity
                                                                                                    1 cardMathmech Sigma
                                                                                                    Mathmech Sigma
                                                                                                    LIGHT 4
                                                                                                    Mathmech Sigma
                                                                                                    • ATK:

                                                                                                    • 1000

                                                                                                    • DEF:

                                                                                                    • 1500


                                                                                                    If you control no monsters in the Extra Monster Zone, while this card is in your hand or GY: You can Special Summon this card, but banish it when it leaves the field, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Cyberse monsters. You can only use this effect of "Mathmech Sigma" once per turn. If this card you control is used as Synchro Material for a "Mathmech" monster, you can treat it as a non-Tuner.


                                                                                                    SR Rarity
                                                                                                    2 cardA.I. Meet You
                                                                                                    SR Rarity
                                                                                                    2 cardA.I. Meet You
                                                                                                    A.I. Meet You
                                                                                                    Spell Normal
                                                                                                    A.I. Meet You

                                                                                                      Reveal 1 Cyberse monster with 2300 ATK in your hand or Extra Deck, and add 1 "@Ignister" monster with the same Attribute from your Deck to your hand. During the End Phase of this turn, take 2300 damage if you did not Special Summon the revealed monster, or a monster with the same name, after you resolved this effect. You cannot activate monster effects for the rest of this turn after this card resolves, except Cyberse monsters. You can only activate 1 "A.I. Meet You" per turn.


                                                                                                      R Rarity
                                                                                                      1 cardA.I.dle Reborn
                                                                                                      R Rarity
                                                                                                      1 cardA.I.dle Reborn
                                                                                                      A.I.dle Reborn
                                                                                                      Spell Quick
                                                                                                      A.I.dle Reborn

                                                                                                        Target 1 "@Ignister" monster in your GY; Special Summon it, also you cannot Special Summon monsters for the rest of this turn after this card resolves, except Cyberse monsters. When an attack is declared involving 2 monsters: You can banish this card from your GY and 1 card from your hand, then target 1 of your "A.I." Spells/Traps that is banished or in your GY, except "A.I.dle Reborn"; add that card to your hand. You can only use each effect of "A.I.dle Reborn" once per turn.


                                                                                                        UR Rarity
                                                                                                        2 cardCalled by the Grave
                                                                                                        UR Rarity
                                                                                                        2 cardCalled by the Grave
                                                                                                        Called by the Grave
                                                                                                        Spell Quick
                                                                                                        Called by the Grave

                                                                                                          Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                                                                                                          Tag(s):

                                                                                                          SR Rarity
                                                                                                          1 cardCosmic Cyclone
                                                                                                          SR Rarity
                                                                                                          1 cardCosmic Cyclone
                                                                                                          Cosmic Cyclone
                                                                                                          Spell Quick
                                                                                                          Cosmic Cyclone

                                                                                                            Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.


                                                                                                            UR Rarity
                                                                                                            1 cardCrossout Designator
                                                                                                            UR Rarity
                                                                                                            1 cardCrossout Designator
                                                                                                            Crossout Designator
                                                                                                            Spell Quick
                                                                                                            Crossout Designator

                                                                                                              Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




                                                                                                              Tag(s):

                                                                                                              UR Rarity
                                                                                                              3 cardCynet Mining
                                                                                                              UR Rarity
                                                                                                              3 cardCynet Mining
                                                                                                              Cynet Mining
                                                                                                              Spell Normal
                                                                                                              Cynet Mining

                                                                                                                Send 1 card from your hand to the GY; add 1 Level 4 or lower Cyberse monster from your Deck to your hand. You can only activate 1 "Cynet Mining" per turn.


                                                                                                                UR Rarity
                                                                                                                1 cardHarpie's Feather Duster
                                                                                                                UR Rarity
                                                                                                                1 cardHarpie's Feather Duster
                                                                                                                Harpie's Feather Duster
                                                                                                                Spell Normal
                                                                                                                Harpie's Feather Duster

                                                                                                                  Destroy all Spell and Trap Cards your opponent controls.




                                                                                                                  Tag(s):

                                                                                                                  SR Rarity
                                                                                                                  2 cardIgnister A.I.Land
                                                                                                                  SR Rarity
                                                                                                                  2 cardIgnister A.I.Land
                                                                                                                  Ignister A.I.Land
                                                                                                                  Spell Field
                                                                                                                  Ignister A.I.Land

                                                                                                                    If you control no monsters in your Main Monster Zone: You can Special Summon 1 Level 4 or lower "@Ignister" monster from your hand, but for the rest of this turn, you cannot Special Summon monsters with the same original Attribute by the effect of "Ignister A.I.Land", also you cannot Special Summon monsters, except Cyberse monsters (even if this card leaves the field). If this card is in your GY: You can banish 1 "@Ignister" monster from your GY; Set this card. You can only use this effect of "Ignister A.I.Land" once per turn.


                                                                                                                    UR Rarity
                                                                                                                    2 cardInfinite Impermanence
                                                                                                                    UR Rarity
                                                                                                                    2 cardInfinite Impermanence
                                                                                                                    Infinite Impermanence
                                                                                                                    Trap Normal
                                                                                                                    Infinite Impermanence

                                                                                                                      Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                                                                                      N Rarity
                                                                                                                      1 cardMathmech Superfactorial
                                                                                                                      N Rarity
                                                                                                                      1 cardMathmech Superfactorial
                                                                                                                      Mathmech Superfactorial
                                                                                                                      Trap Normal
                                                                                                                      Mathmech Superfactorial

                                                                                                                        Target up to 3 "Mathmech" monsters in your GY with different names, then activate 1 of these effects; ● Special Summon them, but their effects are negated, then, immediately after this effect resolves, Synchro Summon 1 "Mathmech" Synchro Monster using only those monsters, and shuffle the materials into the Deck instead of sending them to the GY. ● Special Summon them, but their effects are negated, then, immediately after this effect resolves, Xyz Summon 1 "Mathmech" Xyz Monster using only those monsters. You can only activate 1 "Mathmech Superfactorial" per turn.


                                                                                                                        UR Rarity
                                                                                                                        1 cardAccesscode Talker
                                                                                                                        UR Rarity
                                                                                                                        1 cardAccesscode Talker
                                                                                                                        Accesscode Talker
                                                                                                                        DARK
                                                                                                                        Accesscode Talker
                                                                                                                        • ATK:

                                                                                                                        • 2300

                                                                                                                        • LINK-4

                                                                                                                        Link Arrow:

                                                                                                                        Top

                                                                                                                        Left

                                                                                                                        Right

                                                                                                                        Bottom


                                                                                                                        2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".




                                                                                                                        Tag(s):

                                                                                                                        R Rarity
                                                                                                                        1 cardCyberse Wicckid
                                                                                                                        R Rarity
                                                                                                                        1 cardCyberse Wicckid
                                                                                                                        Cyberse Wicckid
                                                                                                                        DARK
                                                                                                                        Cyberse Wicckid
                                                                                                                        • ATK:

                                                                                                                        • 800

                                                                                                                        • LINK-2

                                                                                                                        Link Arrow:

                                                                                                                        Bottom

                                                                                                                        Bottom-Right


                                                                                                                        2 Cyberse monsters This Link Summoned card cannot be destroyed by battle or card effects. Cyberse monsters this card points to cannot be destroyed by card effects. If a monster(s) is Special Summoned to a zone(s) this card points to while you control this monster (except during the Damage Step): You can banish 1 Cyberse monster from your GY; add 1 Cyberse Tuner from your Deck to your hand. You can only use this effect of "Cyberse Wicckid" once per turn.


                                                                                                                        SR Rarity
                                                                                                                        2 cardDark Infant @Ignister
                                                                                                                        SR Rarity
                                                                                                                        2 cardDark Infant @Ignister
                                                                                                                        Dark Infant @Ignister
                                                                                                                        DARK
                                                                                                                        Dark Infant @Ignister
                                                                                                                        • ATK:

                                                                                                                        • 500

                                                                                                                        • LINK-1

                                                                                                                        Link Arrow:

                                                                                                                        Left


                                                                                                                        1 non-Link "@Ignister" monster If this card is Link Summoned: You can add 1 "Ignister A.I.Land" from your Deck to your hand. When a Cyberse monster with 2300 original ATK activates its effect (Quick Effect): You can move this card to your Main Monster Zone this card points to, then, you can change it to any Attribute until the end of this turn. You can only use each effect of "Dark Infant @Ignister" once per turn.


                                                                                                                        UR Rarity
                                                                                                                        1 cardDark Templar @Ignister
                                                                                                                        UR Rarity
                                                                                                                        1 cardDark Templar @Ignister
                                                                                                                        Dark Templar @Ignister
                                                                                                                        DARK
                                                                                                                        Dark Templar @Ignister
                                                                                                                        • ATK:

                                                                                                                        • 2300

                                                                                                                        • LINK-3

                                                                                                                        Link Arrow:

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                                                                                                                        3 monsters with different names If a monster(s) is Special Summoned to a zone(s) this card points to, even during the Damage Step: You can Special Summon as many Level 4 or lower "@Ignister" monsters from your GY as possible to your zone(s) this card points to, but their effects are negated. When this card destroys an opponent's monster by battle: You can Special Summon 1 Cyberse monster from your GY. You can only use each effect of "Dark Templar @Ignister" once per turn.


                                                                                                                        UR Rarity
                                                                                                                        1 cardDecode Talker Heatsoul
                                                                                                                        UR Rarity
                                                                                                                        1 cardDecode Talker Heatsoul
                                                                                                                        Decode Talker Heatsoul
                                                                                                                        FIRE
                                                                                                                        Decode Talker Heatsoul
                                                                                                                        • ATK:

                                                                                                                        • 2300

                                                                                                                        • LINK-3

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                                                                                                                        2+ Cyberse monsters with different Attributes Gains 500 ATK for each monster it points to. (Quick Effect): You can pay 1000 LP; draw 1 card, then if your LP are 2000 or less, you can banish this card from the field, and if you do, Special Summon 1 Link-3 or lower Cyberse monster from your Extra Deck, except "Decode Talker Heatsoul". You can only use this effect of "Decode Talker Heatsoul" once per turn.


                                                                                                                        SR Rarity
                                                                                                                        2 cardSplash Mage
                                                                                                                        SR Rarity
                                                                                                                        2 cardSplash Mage
                                                                                                                        Splash Mage
                                                                                                                        WATER
                                                                                                                        Splash Mage
                                                                                                                        • ATK:

                                                                                                                        • 1100

                                                                                                                        • LINK-2

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                                                                                                                        2 Cyberse monsters You can target 1 Cyberse monster in your GY; Special Summon it in Defense Position, but negate its effects, also you cannot Special Summon monsters for the rest of this turn, except Cyberse monsters. You can only use this effect of "Splash Mage" once per turn.


                                                                                                                        UR Rarity
                                                                                                                        1 cardThe Arrival Cyberse @Ignister
                                                                                                                        UR Rarity
                                                                                                                        1 cardThe Arrival Cyberse @Ignister
                                                                                                                        The Arrival Cyberse @Ignister
                                                                                                                        DARK
                                                                                                                        The Arrival Cyberse @Ignister
                                                                                                                        • ATK:

                                                                                                                        • 0

                                                                                                                        • LINK-6

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                                                                                                                        3+ monsters with different Attributes You can only control 1 "The Arrival Cyberse @Ignister". The original ATK of this card becomes 1000 x the number of Link Materials used for its Link Summon. Unaffected by other cards' effects. Once per turn: You can target 1 other monster on the field; destroy it, and if you do, Special Summon 1 "@Ignister Token" (Cyberse/DARK/Level 1/ATK 0/DEF 0) to your zone this card points to.


                                                                                                                        SR Rarity
                                                                                                                        2 cardTranscode Talker
                                                                                                                        SR Rarity
                                                                                                                        2 cardTranscode Talker
                                                                                                                        Transcode Talker
                                                                                                                        EARTH
                                                                                                                        Transcode Talker
                                                                                                                        • ATK:

                                                                                                                        • 2300

                                                                                                                        • LINK-3

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                                                                                                                        2+ Effect Monsters While this card is co-linked, it and its co-linked monsters gain 500 ATK, also your opponent cannot target any of them with card effects. You can target 1 Link-3 or lower Cyberse Link Monster in your GY, except "Transcode Talker"; Special Summon it to your zone this card points to. You cannot Special Summon monsters the turn you activate this effect, except Cyberse monsters. You can only use this effect of "Transcode Talker" once per turn.


                                                                                                                        N Rarity
                                                                                                                        1 cardUpdate Jammer
                                                                                                                        N Rarity
                                                                                                                        1 cardUpdate Jammer
                                                                                                                        Update Jammer
                                                                                                                        WIND
                                                                                                                        Update Jammer
                                                                                                                        • ATK:

                                                                                                                        • 2000

                                                                                                                        • LINK-2

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                                                                                                                        2 Level 2 or higher Cyberse monsters Once per battle, during damage calculation, if your Cyberse monster battles (Quick Effect): You can activate this effect; negate all other card effects on the field until the end of the Damage Step, damage calculation for this battle uses each monster's original ATK/DEF, also if an opponent's monster is destroyed by this battle and sent to the GY, inflict 1000 damage to your opponent. If this card is sent to the GY as Link Material: That Link Monster can make a second attack during each Battle Phase this turn.


                                                                                                                        SR Rarity
                                                                                                                        1 cardWind Pegasus @Ignister
                                                                                                                        SR Rarity
                                                                                                                        1 cardWind Pegasus @Ignister
                                                                                                                        Wind Pegasus @Ignister
                                                                                                                        WIND 7
                                                                                                                        Wind Pegasus @Ignister
                                                                                                                        • ATK:

                                                                                                                        • 2300

                                                                                                                        • DEF:

                                                                                                                        • 1500


                                                                                                                        1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can destroy Spells/Traps your opponent controls, up to the number of "@Ignister" monsters you control. If another card(s) you control is destroyed by battle or an opponent's card effect, while this card is on the field or in the GY: You can banish this card, then target 1 card your opponent controls; shuffle it into the Deck. You can only use each effect of "Wind Pegasus @Ignister" once per turn.


                                                                                                                        UR Rarity
                                                                                                                        1 cardPrimathmech Alembertian
                                                                                                                        UR Rarity
                                                                                                                        1 cardPrimathmech Alembertian
                                                                                                                        Primathmech Alembertian
                                                                                                                        EARTH
                                                                                                                        Primathmech Alembertian
                                                                                                                        • ATK:

                                                                                                                        • 2000

                                                                                                                        • DEF:

                                                                                                                        • 0


                                                                                                                        2+ Level 4 monsters You can Tribute 1 monster; Special Summon 1 Level 4 "Mathmech" monster from your hand or GY. If this card is Xyz Summoned: You can detach 2 to 4 materials from this card, then activate the appropriate effect; ● 2: Add 1 "Mathmech" card from your Deck to your hand. ● 3: Add 1 Level 4 monster from your Deck to your hand. ● 4: Add 1 Spell/Trap from your Deck to your hand. You can only use each effect of "Primathmech Alembertian" once per turn.


                                                                                                                        SR Rarity
                                                                                                                        1 cardPrimathmech Laplacian
                                                                                                                        SR Rarity
                                                                                                                        1 cardPrimathmech Laplacian
                                                                                                                        Primathmech Laplacian
                                                                                                                        EARTH
                                                                                                                        Primathmech Laplacian
                                                                                                                        • ATK:

                                                                                                                        • 2000

                                                                                                                        • DEF:

                                                                                                                        • 0


                                                                                                                        3 Level 4 monsters If a "Mathmech" card(s) you control would be destroyed by card effect, you can detach 1 material from this card instead. If this card is Xyz Summoned: You can detach up to 3 materials from it, then choose that many effects (you cannot choose the same effect twice, and you resolve them in the listed order, skipping any that were not chosen); ● Send 1 random card from your opponent's hand to the GY. ● Send 1 monster your opponent controls to the GY. ● Send 1 Spell/Trap your opponent controls to the GY. You can only use this effect of "Primathmech Laplacian" once per turn.


                                                                                                                        8/Eighth Place

                                                                                                                        Ruti (40513627)

                                                                                                                        Need 15 UR

                                                                                                                        UR Rarity
                                                                                                                        Coordius the Triphasic Dealmon1 card
                                                                                                                        UR Rarity
                                                                                                                        Dragonmaid Sheou1 card
                                                                                                                        UR Rarity
                                                                                                                        Five-Headed Dragon1 card
                                                                                                                        UR Rarity
                                                                                                                        Hugin the Runick Wings1 card
                                                                                                                        UR Rarity
                                                                                                                        Munin the Runick Wings1 card
                                                                                                                        UR Rarity
                                                                                                                        Salamangreat Almiraj1 card
                                                                                                                        UR Rarity
                                                                                                                        Called by the Grave2 card
                                                                                                                        UR Rarity
                                                                                                                        One Day of Peace1 card
                                                                                                                        UR Rarity
                                                                                                                        Runick Fountain3 card
                                                                                                                        UR Rarity
                                                                                                                        Runick Tip2 card
                                                                                                                        UR Rarity
                                                                                                                        There Can Be Only One1 card

                                                                                                                        Main: 40 Extra: 15

                                                                                                                        SR Rarity
                                                                                                                        1 cardMajesty's Fiend
                                                                                                                        SR Rarity
                                                                                                                        1 cardMajesty's Fiend
                                                                                                                        Majesty's Fiend
                                                                                                                        LIGHT 6
                                                                                                                        Majesty's Fiend
                                                                                                                        • ATK:

                                                                                                                        • 2400

                                                                                                                        • DEF:

                                                                                                                        • 1000


                                                                                                                        Cannot be Special Summoned. Neither player can activate monster effects.




                                                                                                                        Tag(s):

                                                                                                                        SR Rarity
                                                                                                                        2 cardAmano-Iwato
                                                                                                                        SR Rarity
                                                                                                                        2 cardAmano-Iwato
                                                                                                                        Amano-Iwato
                                                                                                                        EARTH 4
                                                                                                                        Amano-Iwato
                                                                                                                        • ATK:

                                                                                                                        • 1900

                                                                                                                        • DEF:

                                                                                                                        • 1200


                                                                                                                        Cannot be Special Summoned. Monsters cannot activate their effects, except Spirit monsters. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return this card to the hand.


                                                                                                                        UR Rarity
                                                                                                                        2 cardCalled by the Grave
                                                                                                                        UR Rarity
                                                                                                                        2 cardCalled by the Grave
                                                                                                                        Called by the Grave
                                                                                                                        Spell Quick
                                                                                                                        Called by the Grave

                                                                                                                          Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                                                                                                                          Tag(s):

                                                                                                                          SR Rarity
                                                                                                                          2 cardCard of Demise
                                                                                                                          SR Rarity
                                                                                                                          2 cardCard of Demise
                                                                                                                          Card of Demise
                                                                                                                          Spell Normal
                                                                                                                          Card of Demise

                                                                                                                            Draw until you have 3 cards in your hand, also for the rest of this turn after this card resolves, your opponent takes no damage. During the End Phase of this turn, send your entire hand to the GY. You can only activate 1 "Card of Demise" per turn. You cannot Special Summon during the turn you activate this card.


                                                                                                                            UR Rarity
                                                                                                                            1 cardOne Day of Peace
                                                                                                                            UR Rarity
                                                                                                                            1 cardOne Day of Peace
                                                                                                                            One Day of Peace
                                                                                                                            Spell Normal
                                                                                                                            One Day of Peace

                                                                                                                              Each player draws 1 card, and neither player takes damage until the end of the opponent's next turn.


                                                                                                                              SR Rarity
                                                                                                                              2 cardPot of Desires
                                                                                                                              SR Rarity
                                                                                                                              2 cardPot of Desires
                                                                                                                              Pot of Desires
                                                                                                                              Spell Normal
                                                                                                                              Pot of Desires

                                                                                                                                Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.




                                                                                                                                Tag(s):

                                                                                                                                N Rarity
                                                                                                                                1 cardRunick Allure
                                                                                                                                N Rarity
                                                                                                                                1 cardRunick Allure
                                                                                                                                Runick Allure
                                                                                                                                Spell Continuous
                                                                                                                                Runick Allure

                                                                                                                                  Each time a Quick-Play Spell Card activates: Banish the top card of your opponent's Deck. You can only control 1 "Runick Allure".


                                                                                                                                  SR Rarity
                                                                                                                                  3 cardRunick Destruction
                                                                                                                                  SR Rarity
                                                                                                                                  3 cardRunick Destruction
                                                                                                                                  Runick Destruction
                                                                                                                                  Spell Quick
                                                                                                                                  Runick Destruction

                                                                                                                                    Activate 1 of these effects, but skip your next Battle Phase after activation; ● Target 1 Spell/Trap your opponent controls; destroy it, then banish the top 4 cards of your opponent's Deck. ● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 "Runick Destruction" per turn.


                                                                                                                                    R Rarity
                                                                                                                                    3 cardRunick Dispelling
                                                                                                                                    R Rarity
                                                                                                                                    3 cardRunick Dispelling
                                                                                                                                    Runick Dispelling
                                                                                                                                    Spell Quick
                                                                                                                                    Runick Dispelling

                                                                                                                                      Activate 1 of these effects, but skip your next Battle Phase after activation; ● If your opponent adds a card(s) from their Deck to their hand, except during the Draw Phase, discard 1 random card from their hand, then banish the top 2 cards of their Deck. ● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 "Runick Dispelling" per turn.


                                                                                                                                      SR Rarity
                                                                                                                                      3 cardRunick Flashing Fire
                                                                                                                                      SR Rarity
                                                                                                                                      3 cardRunick Flashing Fire
                                                                                                                                      Runick Flashing Fire
                                                                                                                                      Spell Quick
                                                                                                                                      Runick Flashing Fire

                                                                                                                                        Activate 1 of these effects, but skip your next Battle Phase after activation; ● Target 1 Special Summoned monster your opponent controls; destroy it, then banish the top 2 cards of your opponent's Deck. ● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 "Runick Flashing Fire" per turn.


                                                                                                                                        UR Rarity
                                                                                                                                        3 cardRunick Fountain
                                                                                                                                        UR Rarity
                                                                                                                                        3 cardRunick Fountain
                                                                                                                                        Runick Fountain
                                                                                                                                        Spell Field
                                                                                                                                        Runick Fountain

                                                                                                                                          You can activate "Runick" Quick-Play Spell Cards from your hand during your opponent's turn. Once per turn, if you activate a "Runick" Quick-Play Spell Card: You can target up to 3 "Runick" Quick-Play Spells in your GY; place them on the bottom of your Deck in any order, then draw the same number of cards.


                                                                                                                                          SR Rarity
                                                                                                                                          3 cardRunick Freezing Curses
                                                                                                                                          SR Rarity
                                                                                                                                          3 cardRunick Freezing Curses
                                                                                                                                          Runick Freezing Curses
                                                                                                                                          Spell Quick
                                                                                                                                          Runick Freezing Curses

                                                                                                                                            Activate 1 of these effects, but skip your next Battle Phase after activation; ● Target 1 Effect Monster your opponent controls; negate its effects (until the end of this turn), then banish the top 3 cards of your opponent's Deck. ● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 "Runick Freezing Curses" per turn.


                                                                                                                                            SR Rarity
                                                                                                                                            2 cardRunick Golden Droplet
                                                                                                                                            SR Rarity
                                                                                                                                            2 cardRunick Golden Droplet
                                                                                                                                            Runick Golden Droplet
                                                                                                                                            Spell Quick
                                                                                                                                            Runick Golden Droplet

                                                                                                                                              Activate 1 of these effects, but skip your next Battle Phase after activation; ● Your opponent draws 1 card, then you banish the top 4 cards of their Deck. ● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 "Runick Golden Droplet" per turn.


                                                                                                                                              R Rarity
                                                                                                                                              3 cardRunick Slumber
                                                                                                                                              R Rarity
                                                                                                                                              3 cardRunick Slumber
                                                                                                                                              Runick Slumber
                                                                                                                                              Spell Quick
                                                                                                                                              Runick Slumber

                                                                                                                                                Activate 1 of these effects, but skip your next Battle Phase after activation; ● Target 1 face-up monster on the field; the next time that monster would be destroyed by battle or card effect this turn, it is not destroyed, also it cannot attack this turn, then (after applying this effect) banish the top 3 cards of your opponent's Deck. ● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 "Runick Slumber" per turn.


                                                                                                                                                R Rarity
                                                                                                                                                2 cardRunick Smiting Storm
                                                                                                                                                R Rarity
                                                                                                                                                2 cardRunick Smiting Storm
                                                                                                                                                Runick Smiting Storm
                                                                                                                                                Spell Quick
                                                                                                                                                Runick Smiting Storm

                                                                                                                                                  Activate 1 of these effects, but skip your next Battle Phase after activation; ● Banish cards from the top of your opponent's Deck, up to the number of cards they control. ● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 "Runick Smiting Storm" per turn.


                                                                                                                                                  UR Rarity
                                                                                                                                                  2 cardRunick Tip
                                                                                                                                                  UR Rarity
                                                                                                                                                  2 cardRunick Tip
                                                                                                                                                  Runick Tip
                                                                                                                                                  Spell Quick
                                                                                                                                                  Runick Tip

                                                                                                                                                    Activate 1 of these effects, but skip your next Battle Phase after activation; ● Add 1 "Runick" card from your Deck to your hand, except "Runick Tip", then banish the top card of your opponent's Deck. ● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 "Runick Tip" per turn.


                                                                                                                                                    SR Rarity
                                                                                                                                                    1 cardGozen Match
                                                                                                                                                    SR Rarity
                                                                                                                                                    1 cardGozen Match
                                                                                                                                                    Gozen Match
                                                                                                                                                    Trap Continuous
                                                                                                                                                    Gozen Match

                                                                                                                                                      Each player can only control 1 Attribute of monster. Send all other face-up monsters they control to the GY.


                                                                                                                                                      SR Rarity
                                                                                                                                                      1 cardRivalry of Warlords
                                                                                                                                                      SR Rarity
                                                                                                                                                      1 cardRivalry of Warlords
                                                                                                                                                      Rivalry of Warlords
                                                                                                                                                      Trap Continuous
                                                                                                                                                      Rivalry of Warlords

                                                                                                                                                        Each player can only control 1 Type of monster. Send all other face-up monsters they control to the GY.


                                                                                                                                                        SR Rarity
                                                                                                                                                        2 cardSkill Drain
                                                                                                                                                        SR Rarity
                                                                                                                                                        2 cardSkill Drain
                                                                                                                                                        Skill Drain
                                                                                                                                                        Trap Continuous
                                                                                                                                                        Skill Drain

                                                                                                                                                          Activate by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated).


                                                                                                                                                          UR Rarity
                                                                                                                                                          1 cardThere Can Be Only One
                                                                                                                                                          UR Rarity
                                                                                                                                                          1 cardThere Can Be Only One
                                                                                                                                                          There Can Be Only One
                                                                                                                                                          Trap Continuous
                                                                                                                                                          There Can Be Only One

                                                                                                                                                            Each player can only control 1 monster of each Type. If a player controls 2 or more monsters of the same Type, they must send some to the GY so they control no more than 1 monster of that Type.


                                                                                                                                                            UR Rarity
                                                                                                                                                            1 cardCoordius the Triphasic Dealmon
                                                                                                                                                            UR Rarity
                                                                                                                                                            1 cardCoordius the Triphasic Dealmon
                                                                                                                                                            Coordius the Triphasic Dealmon
                                                                                                                                                            DARK 9
                                                                                                                                                            Coordius the Triphasic Dealmon
                                                                                                                                                            • ATK:

                                                                                                                                                            • 3000

                                                                                                                                                            • DEF:

                                                                                                                                                            • 3000


                                                                                                                                                            1 Synchro Monster + 1 Xyz Monster + 1 Link Monster Once while this Fusion Summoned card is face-up on the field: You can pay LP in multiples of 2000 and choose 1 effect for every 2000 LP paid (you can only apply each effect once, and you resolve them in the listed order, skipping any that were not chosen); ● Add 1 Spell/Trap from your GY to your hand. ● Destroy 3 cards your opponent controls. ● This turn, this card gains ATK equal to half of the difference between your LP and your opponent's, also your other monsters cannot attack. You can only use this effect of "Coordius the Triphasic Dealmon" once per turn.


                                                                                                                                                            UR Rarity
                                                                                                                                                            1 cardDragonmaid Sheou
                                                                                                                                                            UR Rarity
                                                                                                                                                            1 cardDragonmaid Sheou
                                                                                                                                                            Dragonmaid Sheou
                                                                                                                                                            LIGHT 10
                                                                                                                                                            Dragonmaid Sheou
                                                                                                                                                            • ATK:

                                                                                                                                                            • 3500

                                                                                                                                                            • DEF:

                                                                                                                                                            • 2000


                                                                                                                                                            1 "Dragonmaid" monster + 1 Level 5 or higher Dragon monster During each Standby Phase: You can Special Summon 1 Level 9 or lower "Dragonmaid" monster from your hand or GY. When your opponent activates a card or effect (Quick Effect): You can negate the activation, and if you do, destroy that card, also, after that, return this card to the Extra Deck, and if you do, Special Summon 1 "House Dragonmaid" from your Extra Deck. You can only use each effect of "Dragonmaid Sheou" once per turn.


                                                                                                                                                            UR Rarity
                                                                                                                                                            1 cardFive-Headed Dragon
                                                                                                                                                            UR Rarity
                                                                                                                                                            1 cardFive-Headed Dragon
                                                                                                                                                            Five-Headed Dragon
                                                                                                                                                            DARK 12
                                                                                                                                                            Five-Headed Dragon
                                                                                                                                                            • ATK:

                                                                                                                                                            • 5000

                                                                                                                                                            • DEF:

                                                                                                                                                            • 5000


                                                                                                                                                            5 Dragon monsters Must be Fusion Summoned. Cannot be destroyed by battle with a DARK, EARTH, WATER, FIRE, or WIND monster.


                                                                                                                                                            SR Rarity
                                                                                                                                                            3 cardGeri the Runick Fangs
                                                                                                                                                            SR Rarity
                                                                                                                                                            3 cardGeri the Runick Fangs
                                                                                                                                                            Geri the Runick Fangs
                                                                                                                                                            DARK 4
                                                                                                                                                            Geri the Runick Fangs
                                                                                                                                                            • ATK:

                                                                                                                                                            • 0

                                                                                                                                                            • DEF:

                                                                                                                                                            • 1000


                                                                                                                                                            2 "Runick" monsters Cannot be destroyed by card effects. If this card is Special Summoned from the Extra Deck: You can target 1 non-Quick-Play "Runick" Spell in your GY; add it to your hand. When this card is destroyed by battle: You can target 1 card on the field; destroy it.


                                                                                                                                                            UR Rarity
                                                                                                                                                            1 cardHugin the Runick Wings
                                                                                                                                                            UR Rarity
                                                                                                                                                            1 cardHugin the Runick Wings
                                                                                                                                                            Hugin the Runick Wings
                                                                                                                                                            LIGHT 2
                                                                                                                                                            Hugin the Runick Wings
                                                                                                                                                            • ATK:

                                                                                                                                                            • 0

                                                                                                                                                            • DEF:

                                                                                                                                                            • 0


                                                                                                                                                            2 "Runick" monsters If this card is Special Summoned from the Extra Deck: You can discard 1 card; add 1 "Runick" Field Spell from your Deck to your hand. If another card(s) you control would be destroyed by card effect, you can banish this card you control instead. If this card on the field is destroyed by battle or card effect: Return this card to the Extra Deck.


                                                                                                                                                            R Rarity
                                                                                                                                                            1 cardInvoked Augoeides
                                                                                                                                                            R Rarity
                                                                                                                                                            1 cardInvoked Augoeides
                                                                                                                                                            Invoked Augoeides
                                                                                                                                                            LIGHT 8
                                                                                                                                                            Invoked Augoeides
                                                                                                                                                            • ATK:

                                                                                                                                                            • 2000

                                                                                                                                                            • DEF:

                                                                                                                                                            • 2800


                                                                                                                                                            "Aleister the Invoker" + 1 Fusion Monster If this card is Special Summoned, or a monster(s) is Special Summoned to your opponent's field: You can target 1 monster your opponent controls; destroy it. You can only use this effect of "Invoked Augoeides" once per turn. Once per turn: You can banish 1 Fusion Monster from your GY; this card gains ATK equal to that banished monster's ATK, until the end of your opponent's turn.


                                                                                                                                                            R Rarity
                                                                                                                                                            1 cardInvoked Caliga
                                                                                                                                                            R Rarity
                                                                                                                                                            1 cardInvoked Caliga
                                                                                                                                                            Invoked Caliga
                                                                                                                                                            DARK 4
                                                                                                                                                            Invoked Caliga
                                                                                                                                                            • ATK:

                                                                                                                                                            • 1000

                                                                                                                                                            • DEF:

                                                                                                                                                            • 1800


                                                                                                                                                            "Aleister the Invoker" + 1 DARK monster If a player's monster effect attempts to activate, none of that player's monsters can activate their effects for the rest of this turn while this card is face-up on the field. Each player can attack with only 1 monster during each Battle Phase.


                                                                                                                                                            N Rarity
                                                                                                                                                            1 cardInvoked Purgatrio
                                                                                                                                                            N Rarity
                                                                                                                                                            1 cardInvoked Purgatrio
                                                                                                                                                            Invoked Purgatrio
                                                                                                                                                            FIRE 7
                                                                                                                                                            Invoked Purgatrio
                                                                                                                                                            • ATK:

                                                                                                                                                            • 2300

                                                                                                                                                            • DEF:

                                                                                                                                                            • 2000


                                                                                                                                                            "Aleister the Invoker" + 1 FIRE monster This card gains 200 ATK for each card your opponent controls. This card can attack all monsters your opponent controls, once each. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.


                                                                                                                                                            UR Rarity
                                                                                                                                                            1 cardMunin the Runick Wings
                                                                                                                                                            UR Rarity
                                                                                                                                                            1 cardMunin the Runick Wings
                                                                                                                                                            Munin the Runick Wings
                                                                                                                                                            LIGHT 3
                                                                                                                                                            Munin the Runick Wings
                                                                                                                                                            • ATK:

                                                                                                                                                            • 0

                                                                                                                                                            • DEF:

                                                                                                                                                            • 2000


                                                                                                                                                            2 "Runick" monsters If this card is Special Summoned from the Extra Deck: You can discard 1 card; add 1 "Runick" Continuous Spell from your Deck to your hand. When your opponent activates a card or effect that targets a "Runick" card(s) you control or a Set card(s) you control (Quick Effect): You can banish this card you control; negate the activation, and if you do, destroy that card. Once per turn, during the End Phase: Gain 1000 LP.


                                                                                                                                                            SR Rarity
                                                                                                                                                            1 cardStarving Venom Fusion Dragon
                                                                                                                                                            SR Rarity
                                                                                                                                                            1 cardStarving Venom Fusion Dragon
                                                                                                                                                            Starving Venom Fusion Dragon
                                                                                                                                                            DARK 8
                                                                                                                                                            Starving Venom Fusion Dragon
                                                                                                                                                            • ATK:

                                                                                                                                                            • 2800

                                                                                                                                                            • DEF:

                                                                                                                                                            • 2000


                                                                                                                                                            2 DARK monsters on the field, except Tokens If this card is Fusion Summoned: You can make this card gain ATK equal to 1 opponent's Special Summoned monster, until the end of this turn. Once per turn: You can target 1 Level 5 or higher monster your opponent controls; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. If this Fusion Summoned card is destroyed: You can destroy all your opponent's Special Summoned monsters.


                                                                                                                                                            SR Rarity
                                                                                                                                                            1 cardKnightmare Cerberus
                                                                                                                                                            SR Rarity
                                                                                                                                                            1 cardKnightmare Cerberus
                                                                                                                                                            Knightmare Cerberus
                                                                                                                                                            EARTH
                                                                                                                                                            Knightmare Cerberus
                                                                                                                                                            • ATK:

                                                                                                                                                            • 1600

                                                                                                                                                            • LINK-2

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                                                                                                                                                            2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Special Summoned monster in your opponent's Main Monster Zone; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Cerberus" once per turn. Co-linked monsters you control cannot be destroyed by card effects.


                                                                                                                                                            SR Rarity
                                                                                                                                                            1 cardKnightmare Phoenix
                                                                                                                                                            SR Rarity
                                                                                                                                                            1 cardKnightmare Phoenix
                                                                                                                                                            Knightmare Phoenix
                                                                                                                                                            FIRE
                                                                                                                                                            Knightmare Phoenix
                                                                                                                                                            • ATK:

                                                                                                                                                            • 1900

                                                                                                                                                            • LINK-2

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                                                                                                                                                            2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                                                                                                                                                            UR Rarity
                                                                                                                                                            1 cardSalamangreat Almiraj
                                                                                                                                                            UR Rarity
                                                                                                                                                            1 cardSalamangreat Almiraj
                                                                                                                                                            Salamangreat Almiraj
                                                                                                                                                            FIRE
                                                                                                                                                            Salamangreat Almiraj
                                                                                                                                                            • ATK:

                                                                                                                                                            • 0

                                                                                                                                                            • LINK-1

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                                                                                                                                                            1 Normal Summoned monster with 1000 or less ATK (Quick Effect): You can Tribute this card, then target 1 monster you control; it cannot be destroyed by your opponent's card effects this turn. When a Normal Summoned monster you control is destroyed by battle, while this card is in your GY: You can Special Summon this card. You can only use this effect of "Salamangreat Almiraj" once per turn.



                                                                                                                                                            All decks has been used




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